/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file gui.h GUI functions that shouldn't be here. */ #ifndef GUI_H #define GUI_H #include "vehicle_type.h" #include "gfx_type.h" #include "economy_type.h" #include "tile_type.h" #include "transport_type.h" struct Window; /* main_gui.cpp */ void HandleOnEditText(const char *str); void InitializeGUI(); /* settings_gui.cpp */ void ShowGameOptions(); void ShowGameDifficulty(); void ShowGameSettings(); void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right); void DrawBoolButton(int x, int y, bool state, bool clickable); /* train_gui.cpp */ void ShowOrdersWindow(const Vehicle *v); /* dock_gui.cpp */ Window *ShowBuildDocksToolbar(); Window *ShowBuildDocksScenToolbar(); /* airport_gui.cpp */ Window *ShowBuildAirToolbar(); /* tgp_gui.cpp */ void ShowGenerateLandscape(); void ShowHeightmapLoad(); /* misc_gui.cpp */ void ShowLandInfo(TileIndex tile); void ShowAboutWindow(); void ShowBuildTreesToolbar(); void ShowTownDirectory(); void ShowIndustryDirectory(); void ShowSubsidiesList(); void ShowGoalsList(); void ShowGoalQuestion(uint16 id, byte type, uint32 button_mask, const char *question); void ShowEstimatedCostOrIncome(Money cost, int x, int y); void ShowExtraViewPortWindow(TileIndex tile = INVALID_TILE); void ShowExtraViewPortWindowForTileUnderCursor(); /* bridge_gui.cpp */ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type); void ShowBuildIndustryWindow(); void ShowFoundTownWindow(); void ShowMusicWindow(); #endif /* GUI_H */