/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file group_gui.cpp GUI for the group window. */ #include "stdafx.h" #include "openttd.h" #include "window_gui.h" #include "textbuf_gui.h" #include "command_func.h" #include "vehicle_gui.h" #include "vehicle_base.h" #include "group.h" #include "strings_func.h" #include "window_func.h" #include "vehicle_func.h" #include "autoreplace_gui.h" #include "gfx_func.h" #include "company_func.h" #include "widgets/dropdown_type.h" #include "widgets/dropdown_func.h" #include "tilehighlight_func.h" #include "vehicle_gui_base.h" #include "table/strings.h" #include "table/sprites.h" typedef GUIList<const Group*> GUIGroupList; enum GroupListWidgets { GRP_WIDGET_CAPTION, GRP_WIDGET_SORT_BY_ORDER, GRP_WIDGET_SORT_BY_DROPDOWN, GRP_WIDGET_LIST_VEHICLE, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR, GRP_WIDGET_AVAILABLE_VEHICLES, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN, GRP_WIDGET_STOP_ALL, GRP_WIDGET_START_ALL, GRP_WIDGET_ALL_VEHICLES, GRP_WIDGET_DEFAULT_VEHICLES, GRP_WIDGET_LIST_GROUP, GRP_WIDGET_LIST_GROUP_SCROLLBAR, GRP_WIDGET_CREATE_GROUP, GRP_WIDGET_DELETE_GROUP, GRP_WIDGET_RENAME_GROUP, GRP_WIDGET_REPLACE_PROTECTION, }; enum GroupActionListFunction { GALF_REPLACE, GALF_SERVICE, GALF_DEPOT, GALF_ADD_SHARED, GALF_REMOVE_ALL, }; /** * Update/redraw the group action dropdown * @param w the window the dropdown belongs to * @param gid the currently selected group in the window */ static void ShowGroupActionDropdown(Window *w, GroupID gid) { DropDownList *list = new DropDownList(); list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, GALF_REPLACE, false)); list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, GALF_SERVICE, false)); list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT, GALF_DEPOT, false)); if (Group::IsValidID(gid)) { list->push_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, GALF_ADD_SHARED, false)); list->push_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, GALF_REMOVE_ALL, false)); } ShowDropDownList(w, list, 0, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN); } static const NWidgetPart _nested_group_widgets[] = { NWidget(NWID_HORIZONTAL), // Window header NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY, GRP_WIDGET_CAPTION), NWidget(WWT_STICKYBOX, COLOUR_GREY), EndContainer(), NWidget(NWID_HORIZONTAL), /* left part */ NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_ALL_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_DEFAULT_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_GROUP), SetMinimalSize(188, 0), SetDataTip(0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP), SetFill(1, 0), SetResize(0, 1), NWidget(WWT_SCROLL2BAR, COLOUR_GREY, GRP_WIDGET_LIST_GROUP_SCROLLBAR), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_CREATE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_DELETE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_RENAME_GROUP), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(92, 25), SetFill(1, 1), EndContainer(), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_REPLACE_PROTECTION), SetMinimalSize(24, 25), SetFill(0, 1), SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 25), SetFill(0, 1), EndContainer(), EndContainer(), EndContainer(), /* right part */ NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE), SetMinimalSize(248, 0), SetDataTip(0x701, STR_NULL), SetResize(1, 1), SetFill(1, 0), NWidget(WWT_SCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1), SetDataTip(0x0, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP), NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1), SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), EndContainer(), EndContainer(), }; class VehicleGroupWindow : public BaseVehicleListWindow { private: GroupID group_sel; ///< Selected group VehicleID vehicle_sel; ///< Selected vehicle GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none GUIGroupList groups; ///< List of groups uint tiny_step_height; ///< Step height for the group list /** * (Re)Build the group list. * * @param owner The owner of the window */ void BuildGroupList(Owner owner) { if (!this->groups.NeedRebuild()) return; this->groups.Clear(); const Group *g; FOR_ALL_GROUPS(g) { if (g->owner == owner && g->vehicle_type == this->vehicle_type) { *this->groups.Append() = g; } } this->groups.Compact(); this->groups.RebuildDone(); } /** Sort the groups by their name */ static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b) { static const Group *last_group[2] = { NULL, NULL }; static char last_name[2][64] = { "", "" }; if (*a != last_group[0]) { last_group[0] = *a; SetDParam(0, (*a)->index); GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0])); } if (*b != last_group[1]) { last_group[1] = *b; SetDParam(0, (*b)->index); GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1])); } int r = strcmp(last_name[0], last_name[1]); // sort by name if (r == 0) return (*a)->index - (*b)->index; return r; } public: VehicleGroupWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow() { this->CreateNestedTree(desc); this->vehicle_type = (VehicleType)GB(window_number, 11, 5); switch (this->vehicle_type) { default: NOT_REACHED(); case VEH_TRAIN: this->sorting = &_sorting.train; break; case VEH_ROAD: this->sorting = &_sorting.roadveh; break; case VEH_SHIP: this->sorting = &_sorting.ship; break; case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break; } this->group_sel = ALL_GROUP; this->vehicle_sel = INVALID_VEHICLE; this->group_rename = INVALID_GROUP; const Owner owner = (Owner)GB(window_number, 0, 8); this->vehicles.SetListing(*this->sorting); this->vehicles.ForceRebuild(); this->vehicles.NeedResort(); this->BuildVehicleList(owner, this->group_sel, IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST); this->SortVehicleList(); this->groups.ForceRebuild(); this->groups.NeedResort(); this->BuildGroupList(owner); this->groups.Sort(&GroupNameSorter); this->GetWidget<NWidgetCore>(GRP_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vehicle_type; this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vehicle_type; this->GetWidget<NWidgetCore>(GRP_WIDGET_AVAILABLE_VEHICLES)->widget_data = STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vehicle_type; this->GetWidget<NWidgetCore>(GRP_WIDGET_CREATE_GROUP)->widget_data += this->vehicle_type; this->GetWidget<NWidgetCore>(GRP_WIDGET_RENAME_GROUP)->widget_data += this->vehicle_type; this->GetWidget<NWidgetCore>(GRP_WIDGET_DELETE_GROUP)->widget_data += this->vehicle_type; this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data += this->vehicle_type; this->FinishInitNested(desc, window_number); this->owner = owner; } ~VehicleGroupWindow() { *this->sorting = this->vehicles.GetListing(); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { case GRP_WIDGET_LIST_GROUP: this->tiny_step_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP; resize->height = this->tiny_step_height; /* Minimum height is the height of the list widget minus all and default vehicles and a bit for the bottom bar */ size->height = 4 * GetVehicleListHeight(this->vehicle_type, this->tiny_step_height) - (this->tiny_step_height > 25 ? 2 : 3) * this->tiny_step_height; break; case GRP_WIDGET_ALL_VEHICLES: case GRP_WIDGET_DEFAULT_VEHICLES: size->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP; size->width = max(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vehicle_type).width, GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vehicle_type).width); size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + 8 + 8; break; case GRP_WIDGET_LIST_VEHICLE: resize->height = GetVehicleListHeight(this->vehicle_type, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP); size->height = 4 * resize->height; break; case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: { static const StringID _dropdown_text[] = {STR_VEHICLE_LIST_REPLACE_VEHICLES, STR_VEHICLE_LIST_SEND_FOR_SERVICING, STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT, STR_GROUP_ADD_SHARED_VEHICLE, STR_GROUP_REMOVE_ALL_VEHICLES}; Dimension d = {0, 0}; for (const StringID *sid = _dropdown_text; sid != endof(_dropdown_text); sid++) { d = maxdim(d, GetStringBoundingBox(*sid)); } d.height += padding.height; d.width += padding.width; *size = maxdim(*size, d); } break; } } virtual void OnInvalidateData(int data) { if (data == 0) { this->vehicles.ForceRebuild(); this->groups.ForceRebuild(); } else { this->vehicles.ForceResort(); this->groups.ForceResort(); } if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) { DeleteWindowByClass(WC_QUERY_STRING); this->group_rename = INVALID_GROUP; } if (!(IsAllGroupID(this->group_sel) || IsDefaultGroupID(this->group_sel) || Group::IsValidID(this->group_sel))) { this->group_sel = ALL_GROUP; HideDropDownMenu(this); } this->SetDirty(); } virtual void SetStringParameters(int widget) const { if (widget != GRP_WIDGET_CAPTION) return; /* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption * We list all vehicles or ungrouped vehicles */ if (IsDefaultGroupID(this->group_sel) || IsAllGroupID(this->group_sel)) { SetDParam(0, STR_COMPANY_NAME); SetDParam(1, GB(this->window_number, 0, 8)); SetDParam(2, this->vehicles.Length()); SetDParam(3, this->vehicles.Length()); } else { const Group *g = Group::Get(this->group_sel); SetDParam(0, STR_GROUP_NAME); SetDParam(1, g->index); SetDParam(2, g->num_vehicle); SetDParam(3, g->num_vehicle); } } virtual void OnPaint() { const Owner owner = (Owner)GB(this->window_number, 0, 8); /* If we select the all vehicles, this->list will contain all vehicles of the owner * else this->list will contain all vehicles which belong to the selected group */ this->BuildVehicleList(owner, this->group_sel, IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST); this->SortVehicleList(); this->BuildGroupList(owner); this->groups.Sort(&GroupNameSorter); this->vscroll2.SetCount(this->groups.Length()); this->vscroll.SetCount(this->vehicles.Length()); /* The drop down menu is out, *but* it may not be used, retract it. */ if (this->vehicles.Length() == 0 && this->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) { this->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN); HideDropDownMenu(this); } /* Disable all lists management button when the list is empty */ this->SetWidgetsDisabledState(this->vehicles.Length() == 0 || _local_company != owner, GRP_WIDGET_STOP_ALL, GRP_WIDGET_START_ALL, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN, WIDGET_LIST_END); /* Disable the group specific function when we select the default group or all vehicles */ this->SetWidgetsDisabledState(IsDefaultGroupID(this->group_sel) || IsAllGroupID(this->group_sel) || _local_company != owner, GRP_WIDGET_DELETE_GROUP, GRP_WIDGET_RENAME_GROUP, GRP_WIDGET_REPLACE_PROTECTION, WIDGET_LIST_END); /* Disable remaining buttons for non-local companies * Needed while changing _local_company, eg. by cheats * All procedures (eg. move vehicle to another group) * verify, whether you are the owner of the vehicle, * so it doesn't have to be disabled */ this->SetWidgetsDisabledState(_local_company != owner, GRP_WIDGET_CREATE_GROUP, GRP_WIDGET_AVAILABLE_VEHICLES, WIDGET_LIST_END); /* If not a default group and the group has replace protection, show an enabled replace sprite. */ uint16 protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN; if (!IsDefaultGroupID(this->group_sel) && !IsAllGroupID(this->group_sel) && Group::Get(this->group_sel)->replace_protection) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN; this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vehicle_type; /* Set text of sort by dropdown */ this->GetWidget<NWidgetCore>(GRP_WIDGET_SORT_BY_DROPDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()]; this->DrawWidgets(); } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { case GRP_WIDGET_ALL_VEHICLES: DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_MATRIX_TOP, STR_GROUP_ALL_TRAINS + this->vehicle_type, IsAllGroupID(this->group_sel) ? TC_WHITE : TC_BLACK); break; case GRP_WIDGET_DEFAULT_VEHICLES: DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_MATRIX_TOP, STR_GROUP_DEFAULT_TRAINS + this->vehicle_type, IsDefaultGroupID(this->group_sel) ? TC_WHITE : TC_BLACK); break; case GRP_WIDGET_LIST_GROUP: { int y1 = r.top + WD_FRAMERECT_TOP + 1; int max = min(this->vscroll2.GetPosition() + this->vscroll2.GetCapacity(), this->groups.Length()); for (int i = this->vscroll2.GetPosition(); i < max; ++i) { const Group *g = this->groups[i]; assert(g->owner == this->owner); /* draw the selected group in white, else we draw it in black */ SetDParam(0, g->index); DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT, y1, STR_GROUP_NAME, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK); /* draw the number of vehicles of the group */ SetDParam(0, g->num_vehicle); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y1 + 1, STR_TINY_COMMA, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK, SA_RIGHT); y1 += this->tiny_step_height; } break; } case GRP_WIDGET_SORT_BY_ORDER: this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP); break; case GRP_WIDGET_LIST_VEHICLE: this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r); break; } } virtual void OnClick(Point pt, int widget) { switch (widget) { case GRP_WIDGET_SORT_BY_ORDER: // Flip sorting method ascending/descending this->vehicles.ToggleSortOrder(); this->SetDirty(); break; case GRP_WIDGET_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), GRP_WIDGET_SORT_BY_DROPDOWN, 0, (this->vehicle_type == VEH_TRAIN || this->vehicle_type == VEH_ROAD) ? 0 : (1 << 10)); return; case GRP_WIDGET_ALL_VEHICLES: // All vehicles button if (!IsAllGroupID(this->group_sel)) { this->group_sel = ALL_GROUP; this->vehicles.ForceRebuild(); this->SetDirty(); } break; case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles button if (!IsDefaultGroupID(this->group_sel)) { this->group_sel = DEFAULT_GROUP; this->vehicles.ForceRebuild(); this->SetDirty(); } break; case GRP_WIDGET_LIST_GROUP: { // Matrix Group uint16 id_g = (pt.y - this->GetWidget<NWidgetBase>(GRP_WIDGET_LIST_GROUP)->pos_y) / (int)this->tiny_step_height; if (id_g >= this->vscroll2.GetCapacity()) return; id_g += this->vscroll2.GetPosition(); if (id_g >= this->groups.Length()) return; this->group_sel = this->groups[id_g]->index;; this->vehicles.ForceRebuild(); this->SetDirty(); break; } case GRP_WIDGET_LIST_VEHICLE: { // Matrix Vehicle uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(GRP_WIDGET_LIST_VEHICLE)->pos_y) / (int)this->resize.step_height; if (id_v >= this->vscroll.GetCapacity()) return; // click out of bounds id_v += this->vscroll.GetPosition(); if (id_v >= this->vehicles.Length()) return; // click out of list bound const Vehicle *v = this->vehicles[id_v]; this->vehicle_sel = v->index; SetObjectToPlaceWnd(v->GetImage(DIR_W), GetVehiclePalette(v), HT_DRAG, this); _cursor.vehchain = true; this->SetDirty(); break; } case GRP_WIDGET_CREATE_GROUP: { // Create a new group extern void CcCreateGroup(bool success, TileIndex tile, uint32 p1, uint32 p2); DoCommandP(0, this->vehicle_type, 0, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup); break; } case GRP_WIDGET_DELETE_GROUP: { // Delete the selected group GroupID group = this->group_sel; this->group_sel = ALL_GROUP; DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE)); break; } case GRP_WIDGET_RENAME_GROUP: // Rename the selected roup this->ShowRenameGroupWindow(this->group_sel); break; case GRP_WIDGET_AVAILABLE_VEHICLES: ShowBuildVehicleWindow(INVALID_TILE, this->vehicle_type); break; case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: ShowGroupActionDropdown(this, this->group_sel); break; case GRP_WIDGET_START_ALL: case GRP_WIDGET_STOP_ALL: { // Start/stop all vehicles of the list DoCommandP(0, this->group_sel, ((IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK) | (1 << 6) | (widget == GRP_WIDGET_START_ALL ? (1 << 5) : 0) | this->vehicle_type, CMD_MASS_START_STOP); break; } case GRP_WIDGET_REPLACE_PROTECTION: { const Group *g = Group::GetIfValid(this->group_sel); if (g != NULL) { DoCommandP(0, this->group_sel, !g->replace_protection, CMD_SET_GROUP_REPLACE_PROTECTION); } break; } } } virtual void OnDragDrop(Point pt, int widget) { switch (widget) { case GRP_WIDGET_ALL_VEHICLES: // All vehicles case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE)); this->vehicle_sel = INVALID_VEHICLE; this->SetDirty(); break; case GRP_WIDGET_LIST_GROUP: { // Maxtrix group uint16 id_g = (pt.y - this->GetWidget<NWidgetBase>(GRP_WIDGET_LIST_GROUP)->pos_y) / (int)this->tiny_step_height; const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; this->SetDirty(); if (id_g >= this->vscroll2.GetCapacity()) return; id_g += this->vscroll2.GetPosition(); if (id_g >= this->groups.Length()) return; DoCommandP(0, this->groups[id_g]->index, vindex, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE)); break; } case GRP_WIDGET_LIST_VEHICLE: { // Maxtrix vehicle uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(GRP_WIDGET_LIST_VEHICLE)->pos_y) / (int)this->resize.step_height; const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; this->SetDirty(); if (id_v >= this->vscroll.GetCapacity()) return; // click out of bounds id_v += this->vscroll.GetPosition(); if (id_v >= this->vehicles.Length()) return; // click out of list bound const Vehicle *v = this->vehicles[id_v]; if (vindex == v->index) { ShowVehicleViewWindow(v); } break; } } _cursor.vehchain = false; } virtual void OnQueryTextFinished(char *str) { if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str); this->group_rename = INVALID_GROUP; } virtual void OnResize() { NWidgetCore *nwi = this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_GROUP); this->vscroll2.SetCapacity(nwi->current_y / this->tiny_step_height); nwi->widget_data = (this->vscroll2.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START); nwi = this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_VEHICLE); this->vscroll.SetCapacity(this->GetWidget<NWidgetBase>(GRP_WIDGET_LIST_VEHICLE)->current_y / this->resize.step_height); nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START); } virtual void OnDropdownSelect(int widget, int index) { switch (widget) { case GRP_WIDGET_SORT_BY_DROPDOWN: this->vehicles.SetSortType(index); break; case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: assert(this->vehicles.Length() != 0); switch (index) { case GALF_REPLACE: // Replace window ShowReplaceGroupVehicleWindow(this->group_sel, this->vehicle_type); break; case GALF_SERVICE: // Send for servicing DoCommandP(0, this->group_sel, ((IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE, GetCmdSendToDepot(this->vehicle_type)); break; case GALF_DEPOT: // Send to Depots DoCommandP(0, this->group_sel, ((IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK) | DEPOT_MASS_SEND, GetCmdSendToDepot(this->vehicle_type)); break; case GALF_ADD_SHARED: // Add shared Vehicles assert(Group::IsValidID(this->group_sel)); DoCommandP(0, this->group_sel, this->vehicle_type, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE)); break; case GALF_REMOVE_ALL: // Remove all Vehicles from the selected group assert(Group::IsValidID(this->group_sel)); DoCommandP(0, this->group_sel, this->vehicle_type, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES)); break; default: NOT_REACHED(); } break; default: NOT_REACHED(); } this->SetDirty(); } virtual void OnTick() { if (_pause_mode != PM_UNPAUSED) return; if (this->groups.NeedResort() || this->vehicles.NeedResort()) { this->SetDirty(); } } virtual void OnPlaceObjectAbort() { /* abort drag & drop */ this->vehicle_sel = INVALID_VEHICLE; this->SetWidgetDirty(GRP_WIDGET_LIST_VEHICLE); } void ShowRenameGroupWindow(GroupID group) { assert(Group::IsValidID(group)); this->group_rename = group; SetDParam(0, group); ShowQueryString(STR_GROUP_NAME, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_BYTES, MAX_LENGTH_GROUP_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT); } /** * Tests whether a given vehicle is selected in the window, and unselects it if necessary. * Called when the vehicle is deleted. * @param vehicle Vehicle that is going to be deleted */ void UnselectVehicle(VehicleID vehicle) { if (this->vehicle_sel == vehicle) ResetObjectToPlace(); } }; static WindowDesc _other_group_desc( WDP_AUTO, 460, 246, WC_INVALID, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_group_widgets, lengthof(_nested_group_widgets) ); const static WindowDesc _train_group_desc( WDP_AUTO, 525, 246, WC_TRAINS_LIST, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_group_widgets, lengthof(_nested_group_widgets) ); void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type) { if (!Company::IsValidID(company)) return; WindowNumber num = (vehicle_type << 11) | VLW_GROUP_LIST | company; if (vehicle_type == VEH_TRAIN) { AllocateWindowDescFront<VehicleGroupWindow>(&_train_group_desc, num); } else { _other_group_desc.cls = GetWindowClassForVehicleType(vehicle_type); AllocateWindowDescFront<VehicleGroupWindow>(&_other_group_desc, num); } } /** * Finds a group list window determined by vehicle type and owner * @param vt vehicle type * @param owner owner of groups * @return pointer to VehicleGroupWindow, NULL if not found */ static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner) { return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), (vt << 11) | VLW_GROUP_LIST | owner); } /** * Opens a 'Rename group' window for newly created group * @param success did command succeed? * @param tile unused * @param p1 vehicle type * @param p2 unused * @see CmdCreateGroup */ void CcCreateGroup(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (!success) return; assert(p1 <= VEH_AIRCRAFT); VehicleGroupWindow *w = FindVehicleGroupWindow((VehicleType)p1, _current_company); if (w != NULL) w->ShowRenameGroupWindow(_new_group_id); } /** * Removes the highlight of a vehicle in a group window * @param *v Vehicle to remove all highlights from */ void DeleteGroupHighlightOfVehicle(const Vehicle *v) { /* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either * If that is the case, we can skip looping though the windows and save time */ if (_special_mouse_mode != WSM_DRAGDROP) return; VehicleGroupWindow *w = FindVehicleGroupWindow(v->type, v->owner); if (w != NULL) w->UnselectVehicle(v->index); }