/* $Id$ */ /** @file gfxinit.h Functions related to the graphics initialization. */ #ifndef GFXINIT_H #define GFXINIT_H #include "gfx_type.h" void CheckExternalFiles(); void GfxLoadSprites(); void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl); void FindGraphicsSets(); bool SetGraphicsSet(const char *name); char *GetGraphicsSetsList(char *p, const char *last); int GetNumGraphicsSets(); int GetIndexOfCurrentGraphicsSet(); const char *GetGraphicsSetName(int index); extern char *_ini_graphics_set; #endif /* GFXINIT_H */