/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file fontdetection.cpp Detection of the right font. */
#ifdef WITH_FREETYPE
#include "stdafx.h"
#include "debug.h"
#include "fontdetection.h"
#include "string_func.h"
#include "strings_func.h"
extern FT_Library _library;
/**
* Get the font loaded into a Freetype face by using a font-name.
* If no appropriate font is found, the function returns an error
*/
/* ========================================================================================
* Windows support
* ======================================================================================== */
#ifdef _WIN32
#include "core/alloc_func.hpp"
#include "core/math_func.hpp"
#include
#include /* SHGetFolderPath */
#include "os/windows/win32.h"
#include "safeguards.h"
/**
* Get the short DOS 8.3 format for paths.
* FreeType doesn't support Unicode filenames and Windows' fopen (as used
* by FreeType) doesn't support UTF-8 filenames. So we have to convert the
* filename into something that isn't UTF-8 but represents the Unicode file
* name. This is the short DOS 8.3 format. This does not contain any
* characters that fopen doesn't support.
* @param long_path the path in system encoding.
* @return the short path in ANSI (ASCII).
*/
const char *GetShortPath(const TCHAR *long_path)
{
static char short_path[MAX_PATH];
#ifdef UNICODE
WCHAR short_path_w[MAX_PATH];
GetShortPathName(long_path, short_path_w, lengthof(short_path_w));
WideCharToMultiByte(CP_ACP, 0, short_path_w, -1, short_path, lengthof(short_path), NULL, NULL);
#else
/* Technically not needed, but do it for consistency. */
GetShortPathName(long_path, short_path, lengthof(short_path));
#endif
return short_path;
}
/* Get the font file to be loaded into Freetype by looping the registry
* location where windows lists all installed fonts. Not very nice, will
* surely break if the registry path changes, but it works. Much better
* solution would be to use CreateFont, and extract the font data from it
* by GetFontData. The problem with this is that the font file needs to be
* kept in memory then until the font is no longer needed. This could mean
* an additional memory usage of 30MB (just for fonts!) when using an eastern
* font for all font sizes */
#define FONT_DIR_NT "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"
#define FONT_DIR_9X "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts"
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
HKEY hKey;
LONG ret;
TCHAR vbuffer[MAX_PATH], dbuffer[256];
TCHAR *pathbuf;
const char *font_path;
uint index;
size_t path_len;
/* On windows NT (2000, NT3.5, XP, etc.) the fonts are stored in the
* "Windows NT" key, on Windows 9x in the Windows key. To save us having
* to retrieve the windows version, we'll just query both */
ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_NT), 0, KEY_READ, &hKey);
if (ret != ERROR_SUCCESS) ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_9X), 0, KEY_READ, &hKey);
if (ret != ERROR_SUCCESS) {
DEBUG(freetype, 0, "Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows (NT)\\CurrentVersion\\Fonts");
return err;
}
/* Convert font name to file system encoding. */
TCHAR *font_namep = _tcsdup(OTTD2FS(font_name));
for (index = 0;; index++) {
TCHAR *s;
DWORD vbuflen = lengthof(vbuffer);
DWORD dbuflen = lengthof(dbuffer);
ret = RegEnumValue(hKey, index, vbuffer, &vbuflen, NULL, NULL, (byte*)dbuffer, &dbuflen);
if (ret != ERROR_SUCCESS) goto registry_no_font_found;
/* The font names in the registry are of the following 3 forms:
* - ADMUI3.fon
* - Book Antiqua Bold (TrueType)
* - Batang & BatangChe & Gungsuh & GungsuhChe (TrueType)
* We will strip the font-type '()' if any and work with the font name
* itself, which must match exactly; if...
* TTC files, font files which contain more than one font are separated
* by '&'. Our best bet will be to do substr match for the fontname
* and then let FreeType figure out which index to load */
s = _tcschr(vbuffer, _T('('));
if (s != NULL) s[-1] = '\0';
if (_tcschr(vbuffer, _T('&')) == NULL) {
if (_tcsicmp(vbuffer, font_namep) == 0) break;
} else {
if (_tcsstr(vbuffer, font_namep) != NULL) break;
}
}
if (!SUCCEEDED(OTTDSHGetFolderPath(NULL, CSIDL_FONTS, NULL, SHGFP_TYPE_CURRENT, vbuffer))) {
DEBUG(freetype, 0, "SHGetFolderPath cannot return fonts directory");
goto folder_error;
}
/* Some fonts are contained in .ttc files, TrueType Collection fonts. These
* contain multiple fonts inside this single file. GetFontData however
* returns the whole file, so we need to check each font inside to get the
* proper font. */
path_len = _tcslen(vbuffer) + _tcslen(dbuffer) + 2; // '\' and terminating nul.
pathbuf = AllocaM(TCHAR, path_len);
_sntprintf(pathbuf, path_len, _T("%s\\%s"), vbuffer, dbuffer);
/* Convert the path into something that FreeType understands. */
font_path = GetShortPath(pathbuf);
index = 0;
do {
err = FT_New_Face(_library, font_path, index, face);
if (err != FT_Err_Ok) break;
if (strncasecmp(font_name, (*face)->family_name, strlen((*face)->family_name)) == 0) break;
/* Try english name if font name failed */
if (strncasecmp(font_name + strlen(font_name) + 1, (*face)->family_name, strlen((*face)->family_name)) == 0) break;
err = FT_Err_Cannot_Open_Resource;
} while ((FT_Long)++index != (*face)->num_faces);
folder_error:
registry_no_font_found:
free(font_namep);
RegCloseKey(hKey);
return err;
}
/**
* Fonts can have localised names and when the system locale is the same as
* one of those localised names Windows will always return that localised name
* instead of allowing to get the non-localised (English US) name of the font.
* This will later on give problems as freetype uses the non-localised name of
* the font and we need to compare based on that name.
* Windows furthermore DOES NOT have an API to get the non-localised name nor
* can we override the system locale. This means that we have to actually read
* the font itself to gather the font name we want.
* Based on: http://blogs.msdn.com/michkap/archive/2006/02/13/530814.aspx
* @param logfont the font information to get the english name of.
* @return the English name (if it could be found).
*/
static const char *GetEnglishFontName(const ENUMLOGFONTEX *logfont)
{
static char font_name[MAX_PATH];
const char *ret_font_name = NULL;
uint pos = 0;
HDC dc;
HGDIOBJ oldfont;
byte *buf;
DWORD dw;
uint16 format, count, stringOffset, platformId, encodingId, languageId, nameId, length, offset;
HFONT font = CreateFontIndirect(&logfont->elfLogFont);
if (font == NULL) goto err1;
dc = GetDC(NULL);
oldfont = SelectObject(dc, font);
dw = GetFontData(dc, 'eman', 0, NULL, 0);
if (dw == GDI_ERROR) goto err2;
buf = MallocT(dw);
dw = GetFontData(dc, 'eman', 0, buf, dw);
if (dw == GDI_ERROR) goto err3;
format = buf[pos++] << 8;
format += buf[pos++];
assert(format == 0);
count = buf[pos++] << 8;
count += buf[pos++];
stringOffset = buf[pos++] << 8;
stringOffset += buf[pos++];
for (uint i = 0; i < count; i++) {
platformId = buf[pos++] << 8;
platformId += buf[pos++];
encodingId = buf[pos++] << 8;
encodingId += buf[pos++];
languageId = buf[pos++] << 8;
languageId += buf[pos++];
nameId = buf[pos++] << 8;
nameId += buf[pos++];
if (nameId != 1) {
pos += 4; // skip length and offset
continue;
}
length = buf[pos++] << 8;
length += buf[pos++];
offset = buf[pos++] << 8;
offset += buf[pos++];
/* Don't buffer overflow */
length = min(length, MAX_PATH - 1);
for (uint j = 0; j < length; j++) font_name[j] = buf[stringOffset + offset + j];
font_name[length] = '\0';
if ((platformId == 1 && languageId == 0) || // Macintosh English
(platformId == 3 && languageId == 0x0409)) { // Microsoft English (US)
ret_font_name = font_name;
break;
}
}
err3:
free(buf);
err2:
SelectObject(dc, oldfont);
ReleaseDC(NULL, dc);
DeleteObject(font);
err1:
return ret_font_name == NULL ? WIDE_TO_MB((const TCHAR*)logfont->elfFullName) : ret_font_name;
}
class FontList {
protected:
TCHAR **fonts;
uint items;
uint capacity;
public:
FontList() : fonts(NULL), items(0), capacity(0) { };
~FontList() {
if (this->fonts == NULL) return;
for (uint i = 0; i < this->items; i++) {
free(this->fonts[i]);
}
free(this->fonts);
}
bool Add(const TCHAR *font) {
for (uint i = 0; i < this->items; i++) {
if (_tcscmp(this->fonts[i], font) == 0) return false;
}
if (this->items == this->capacity) {
this->capacity += 10;
this->fonts = ReallocT(this->fonts, this->capacity);
}
this->fonts[this->items++] = _tcsdup(font);
return true;
}
};
struct EFCParam {
FreeTypeSettings *settings;
LOCALESIGNATURE locale;
MissingGlyphSearcher *callback;
FontList fonts;
};
static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXTMETRICEX *metric, DWORD type, LPARAM lParam)
{
EFCParam *info = (EFCParam *)lParam;
/* Skip duplicates */
if (!info->fonts.Add((const TCHAR*)logfont->elfFullName)) return 1;
/* Only use TrueType fonts */
if (!(type & TRUETYPE_FONTTYPE)) return 1;
/* Don't use SYMBOL fonts */
if (logfont->elfLogFont.lfCharSet == SYMBOL_CHARSET) return 1;
/* Use monospaced fonts when asked for it. */
if (info->callback->Monospace() && (logfont->elfLogFont.lfPitchAndFamily & (FF_MODERN | FIXED_PITCH)) != (FF_MODERN | FIXED_PITCH)) return 1;
/* The font has to have at least one of the supported locales to be usable. */
if ((metric->ntmFontSig.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (metric->ntmFontSig.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) {
/* On win9x metric->ntmFontSig seems to contain garbage. */
FONTSIGNATURE fs;
memset(&fs, 0, sizeof(fs));
HFONT font = CreateFontIndirect(&logfont->elfLogFont);
if (font != NULL) {
HDC dc = GetDC(NULL);
HGDIOBJ oldfont = SelectObject(dc, font);
GetTextCharsetInfo(dc, &fs, 0);
SelectObject(dc, oldfont);
ReleaseDC(NULL, dc);
DeleteObject(font);
}
if ((fs.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (fs.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) return 1;
}
char font_name[MAX_PATH];
convert_from_fs((const TCHAR *)logfont->elfFullName, font_name, lengthof(font_name));
/* Add english name after font name */
const char *english_name = GetEnglishFontName(logfont);
strecpy(font_name + strlen(font_name) + 1, english_name, lastof(font_name));
/* Check whether we can actually load the font. */
bool ft_init = _library != NULL;
bool found = false;
FT_Face face;
/* Init FreeType if needed. */
if ((ft_init || FT_Init_FreeType(&_library) == FT_Err_Ok) && GetFontByFaceName(font_name, &face) == FT_Err_Ok) {
FT_Done_Face(face);
found = true;
}
if (!ft_init) {
/* Uninit FreeType if we did the init. */
FT_Done_FreeType(_library);
_library = NULL;
}
if (!found) return 1;
info->callback->SetFontNames(info->settings, font_name);
if (info->callback->FindMissingGlyphs(NULL)) return 1;
DEBUG(freetype, 1, "Fallback font: %s (%s)", font_name, english_name);
return 0; // stop enumerating
}
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
{
DEBUG(freetype, 1, "Trying fallback fonts");
EFCParam langInfo;
if (GetLocaleInfo(MAKELCID(winlangid, SORT_DEFAULT), LOCALE_FONTSIGNATURE, (LPTSTR)&langInfo.locale, sizeof(langInfo.locale) / sizeof(TCHAR)) == 0) {
/* Invalid langid or some other mysterious error, can't determine fallback font. */
DEBUG(freetype, 1, "Can't get locale info for fallback font (langid=0x%x)", winlangid);
return false;
}
langInfo.settings = settings;
langInfo.callback = callback;
LOGFONT font;
/* Enumerate all fonts. */
font.lfCharSet = DEFAULT_CHARSET;
font.lfFaceName[0] = '\0';
font.lfPitchAndFamily = 0;
HDC dc = GetDC(NULL);
int ret = EnumFontFamiliesEx(dc, &font, (FONTENUMPROC)&EnumFontCallback, (LPARAM)&langInfo, 0);
ReleaseDC(NULL, dc);
return ret == 0;
}
#elif defined(__APPLE__) /* end ifdef Win32 */
/* ========================================================================================
* OSX support
* ======================================================================================== */
#include "os/macosx/macos.h"
#include "safeguards.h"
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
/* Get font reference from name. */
UInt8 file_path[PATH_MAX];
OSStatus os_err = -1;
CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name, kCFStringEncodingUTF8);
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6)
if (MacOSVersionIsAtLeast(10, 6, 0)) {
/* Simply creating the font using CTFontCreateWithNameAndSize will *always* return
* something, no matter the name. As such, we can't use it to check for existance.
* We instead query the list of all font descriptors that match the given name which
* does not do this stupid name fallback. */
CTFontDescriptorRef name_desc = CTFontDescriptorCreateWithNameAndSize(name, 0.0);
CFSetRef mandatory_attribs = CFSetCreate(kCFAllocatorDefault, (const void **)&kCTFontNameAttribute, 1, &kCFTypeSetCallBacks);
CFArrayRef descs = CTFontDescriptorCreateMatchingFontDescriptors(name_desc, mandatory_attribs);
CFRelease(mandatory_attribs);
CFRelease(name_desc);
CFRelease(name);
/* Loop over all matches until we can get a path for one of them. */
for (CFIndex i = 0; descs != NULL && i < CFArrayGetCount(descs) && os_err != noErr; i++) {
CTFontRef font = CTFontCreateWithFontDescriptor((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs, i), 0.0, NULL);
CFURLRef fontURL = (CFURLRef)CTFontCopyAttribute(font, kCTFontURLAttribute);
if (CFURLGetFileSystemRepresentation(fontURL, true, file_path, lengthof(file_path))) os_err = noErr;
CFRelease(font);
CFRelease(fontURL);
}
if (descs != NULL) CFRelease(descs);
} else
#endif
{
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6)
ATSFontRef font = ATSFontFindFromName(name, kATSOptionFlagsDefault);
CFRelease(name);
if (font == kInvalidFont) return err;
/* Get a file system reference for the font. */
FSRef ref;
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
if (MacOSVersionIsAtLeast(10, 5, 0)) {
os_err = ATSFontGetFileReference(font, &ref);
} else
#endif
{
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !defined(__LP64__)
/* This type was introduced with the 10.5 SDK. */
#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5)
#define ATSFSSpec FSSpec
#endif
FSSpec spec;
os_err = ATSFontGetFileSpecification(font, (ATSFSSpec *)&spec);
if (os_err == noErr) os_err = FSpMakeFSRef(&spec, &ref);
#endif
}
/* Get unix path for file. */
if (os_err == noErr) os_err = FSRefMakePath(&ref, file_path, sizeof(file_path));
#endif
}
if (os_err == noErr) {
DEBUG(freetype, 3, "Font path for %s: %s", font_name, file_path);
err = FT_New_Face(_library, (const char *)file_path, 0, face);
}
return err;
}
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
{
bool result = false;
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
if (MacOSVersionIsAtLeast(10, 5, 0)) {
/* Determine fallback font using CoreText. This uses the language isocode
* to find a suitable font. CoreText is available from 10.5 onwards. */
char lang[16];
if (strcmp(language_isocode, "zh_TW") == 0) {
/* Traditional Chinese */
strecpy(lang, "zh-Hant", lastof(lang));
} else if (strcmp(language_isocode, "zh_CN") == 0) {
/* Simplified Chinese */
strecpy(lang, "zh-Hans", lastof(lang));
} else {
/* Just copy the first part of the isocode. */
strecpy(lang, language_isocode, lastof(lang));
char *sep = strchr(lang, '_');
if (sep != NULL) *sep = '\0';
}
/* Create a font descriptor matching the wanted language and latin (english) glyphs. */
CFStringRef lang_codes[2];
lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang, kCFStringEncodingUTF8);
lang_codes[1] = CFSTR("en");
CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks);
CFDictionaryRef lang_attribs = CFDictionaryCreate(kCFAllocatorDefault, (const void**)&kCTFontLanguagesAttribute, (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CTFontDescriptorRef lang_desc = CTFontDescriptorCreateWithAttributes(lang_attribs);
CFRelease(lang_arr);
CFRelease(lang_attribs);
CFRelease(lang_codes[0]);
/* Get array of all font descriptors for the wanted language. */
CFSetRef mandatory_attribs = CFSetCreate(kCFAllocatorDefault, (const void **)&kCTFontLanguagesAttribute, 1, &kCFTypeSetCallBacks);
CFArrayRef descs = CTFontDescriptorCreateMatchingFontDescriptors(lang_desc, mandatory_attribs);
CFRelease(mandatory_attribs);
CFRelease(lang_desc);
for (CFIndex i = 0; descs != NULL && i < CFArrayGetCount(descs); i++) {
CTFontDescriptorRef font = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs, i);
/* Get font traits. */
CFDictionaryRef traits = (CFDictionaryRef)CTFontDescriptorCopyAttribute(font, kCTFontTraitsAttribute);
CTFontSymbolicTraits symbolic_traits;
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(traits, kCTFontSymbolicTrait), kCFNumberIntType, &symbolic_traits);
CFRelease(traits);
/* Skip symbol fonts and vertical fonts. */
if ((symbolic_traits & kCTFontClassMaskTrait) == (CTFontStylisticClass)kCTFontSymbolicClass || (symbolic_traits & kCTFontVerticalTrait)) continue;
/* Skip bold fonts (especially Arial Bold, which looks worse than regular Arial). */
if (symbolic_traits & kCTFontBoldTrait) continue;
/* Select monospaced fonts if asked for. */
if (((symbolic_traits & kCTFontMonoSpaceTrait) == kCTFontMonoSpaceTrait) != callback->Monospace()) continue;
/* Get font name. */
char name[128];
CFStringRef font_name = (CFStringRef)CTFontDescriptorCopyAttribute(font, kCTFontDisplayNameAttribute);
CFStringGetCString(font_name, name, lengthof(name), kCFStringEncodingUTF8);
CFRelease(font_name);
/* There are some special fonts starting with an '.' and the last
* resort font that aren't usable. Skip them. */
if (name[0] == '.' || strncmp(name, "LastResort", 10) == 0) continue;
/* Save result. */
callback->SetFontNames(settings, name);
if (!callback->FindMissingGlyphs(NULL)) {
DEBUG(freetype, 2, "CT-Font for %s: %s", language_isocode, name);
result = true;
break;
}
}
if (descs != NULL) CFRelease(descs);
} else
#endif
{
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6)
/* Create a font iterator and iterate over all fonts that
* are available to the application. */
ATSFontIterator itr;
ATSFontRef font;
ATSFontIteratorCreate(kATSFontContextLocal, NULL, NULL, kATSOptionFlagsDefaultScope, &itr);
while (!result && ATSFontIteratorNext(itr, &font) == noErr) {
/* Get font name. */
char name[128];
CFStringRef font_name;
ATSFontGetName(font, kATSOptionFlagsDefault, &font_name);
CFStringGetCString(font_name, name, lengthof(name), kCFStringEncodingUTF8);
bool monospace = IsMonospaceFont(font_name);
CFRelease(font_name);
/* Select monospaced fonts if asked for. */
if (monospace != callback->Monospace()) continue;
/* We only want the base font and not bold or italic variants. */
if (strstr(name, "Italic") != NULL || strstr(name, "Bold")) continue;
/* Skip some inappropriate or ugly looking fonts that have better alternatives. */
if (name[0] == '.' || strncmp(name, "Apple Symbols", 13) == 0 || strncmp(name, "LastResort", 10) == 0) continue;
/* Save result. */
callback->SetFontNames(settings, name);
if (!callback->FindMissingGlyphs(NULL)) {
DEBUG(freetype, 2, "ATS-Font for %s: %s", language_isocode, name);
result = true;
break;
}
}
ATSFontIteratorRelease(&itr);
#endif
}
if (!result) {
/* For some OS versions, the font 'Arial Unicode MS' does not report all languages it
* supports. If we didn't find any other font, just try it, maybe we get lucky. */
callback->SetFontNames(settings, "Arial Unicode MS");
result = !callback->FindMissingGlyphs(NULL);
}
callback->FindMissingGlyphs(NULL);
return result;
}
#elif defined(WITH_FONTCONFIG) /* end ifdef __APPLE__ */
#include
#include "safeguards.h"
/* ========================================================================================
* FontConfig (unix) support
* ======================================================================================== */
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
if (!FcInit()) {
ShowInfoF("Unable to load font configuration");
} else {
FcPattern *match;
FcPattern *pat;
FcFontSet *fs;
FcResult result;
char *font_style;
char *font_family;
/* Split & strip the font's style */
font_family = stredup(font_name);
font_style = strchr(font_family, ',');
if (font_style != NULL) {
font_style[0] = '\0';
font_style++;
while (*font_style == ' ' || *font_style == '\t') font_style++;
}
/* Resolve the name and populate the information structure */
pat = FcNameParse((FcChar8*)font_family);
if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style);
FcConfigSubstitute(0, pat, FcMatchPattern);
FcDefaultSubstitute(pat);
fs = FcFontSetCreate();
match = FcFontMatch(0, pat, &result);
if (fs != NULL && match != NULL) {
int i;
FcChar8 *family;
FcChar8 *style;
FcChar8 *file;
FcFontSetAdd(fs, match);
for (i = 0; err != FT_Err_Ok && i < fs->nfont; i++) {
/* Try the new filename */
if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch &&
FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch &&
FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) {
/* The correct style? */
if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue;
/* Font config takes the best shot, which, if the family name is spelled
* wrongly a 'random' font, so check whether the family name is the
* same as the supplied name */
if (strcasecmp(font_family, (char*)family) == 0) {
err = FT_New_Face(_library, (char *)file, 0, face);
}
}
}
}
free(font_family);
FcPatternDestroy(pat);
FcFontSetDestroy(fs);
FcFini();
}
return err;
}
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
{
if (!FcInit()) return false;
bool ret = false;
/* Fontconfig doesn't handle full language isocodes, only the part
* before the _ of e.g. en_GB is used, so "remove" everything after
* the _. */
char lang[16];
seprintf(lang, lastof(lang), ":lang=%s", language_isocode);
char *split = strchr(lang, '_');
if (split != NULL) *split = '\0';
/* First create a pattern to match the wanted language. */
FcPattern *pat = FcNameParse((FcChar8*)lang);
/* We only want to know the filename. */
FcObjectSet *os = FcObjectSetBuild(FC_FILE, FC_SPACING, FC_SLANT, FC_WEIGHT, NULL);
/* Get the list of filenames matching the wanted language. */
FcFontSet *fs = FcFontList(NULL, pat, os);
/* We don't need these anymore. */
FcObjectSetDestroy(os);
FcPatternDestroy(pat);
if (fs != NULL) {
int best_weight = -1;
const char *best_font = NULL;
for (int i = 0; i < fs->nfont; i++) {
FcPattern *font = fs->fonts[i];
FcChar8 *file = NULL;
FcResult res = FcPatternGetString(font, FC_FILE, 0, &file);
if (res != FcResultMatch || file == NULL) {
continue;
}
/* Get a font with the right spacing .*/
int value = 0;
FcPatternGetInteger(font, FC_SPACING, 0, &value);
if (callback->Monospace() != (value == FC_MONO) && value != FC_DUAL) continue;
/* Do not use those that explicitly say they're slanted. */
FcPatternGetInteger(font, FC_SLANT, 0, &value);
if (value != 0) continue;
/* We want the fatter font as they look better at small sizes. */
FcPatternGetInteger(font, FC_WEIGHT, 0, &value);
if (value <= best_weight) continue;
callback->SetFontNames(settings, (const char*)file);
bool missing = callback->FindMissingGlyphs(NULL);
DEBUG(freetype, 1, "Font \"%s\" misses%s glyphs", file, missing ? "" : " no");
if (!missing) {
best_weight = value;
best_font = (const char *)file;
}
}
if (best_font != NULL) {
ret = true;
callback->SetFontNames(settings, best_font);
InitFreeType(callback->Monospace());
}
/* Clean up the list of filenames. */
FcFontSetDestroy(fs);
}
FcFini();
return ret;
}
#else /* without WITH_FONTCONFIG */
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) {return FT_Err_Cannot_Open_Resource;}
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; }
#endif /* WITH_FONTCONFIG */
#endif /* WITH_FREETYPE */