/* $Id$ */ /** @file dock_gui.cpp GUI to create amazing water objects. */ #include "stdafx.h" #include "openttd.h" #include "tile_map.h" #include "station_type.h" #include "gui.h" #include "terraform_gui.h" #include "window_gui.h" #include "station_gui.h" #include "command_func.h" #include "settings_type.h" #include "water.h" #include "window_func.h" #include "vehicle_func.h" #include "sound_func.h" #include "viewport_func.h" #include "gfx_func.h" #include "player_func.h" #include "slope_func.h" #include "tilehighlight_func.h" #include "table/sprites.h" #include "table/strings.h" static void ShowBuildDockStationPicker(); static void ShowBuildDocksDepotPicker(); static Axis _ship_depot_direction; void CcBuildDocks(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { SndPlayTileFx(SND_02_SPLAT, tile); ResetObjectToPlace(); } } void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) SndPlayTileFx(SND_02_SPLAT, tile); } static void PlaceDocks_Dock(TileIndex tile) { DoCommandP(tile, _ctrl_pressed, 0, CcBuildDocks, CMD_BUILD_DOCK | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE)); } static void PlaceDocks_Depot(TileIndex tile) { DoCommandP(tile, _ship_depot_direction, 0, CcBuildDocks, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT)); } static void PlaceDocks_Buoy(TileIndex tile) { DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_BUOY | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE)); } static void PlaceDocks_BuildCanal(TileIndex tile) { VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_CREATE_WATER); } static void PlaceDocks_BuildLock(TileIndex tile) { DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS)); } enum { DTW_CANAL = 3, DTW_LOCK = 4, DTW_DEMOLISH = 6, DTW_DEPOT = 7, DTW_STATION = 8, DTW_BUOY = 9 }; static void BuildDocksClick_Canal(Window *w) { HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceDocks_BuildCanal); } static void BuildDocksClick_Lock(Window *w) { HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, VHM_RECT, PlaceDocks_BuildLock); } static void BuildDocksClick_Demolish(Window *w) { HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea); } static void BuildDocksClick_Depot(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, VHM_RECT, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(); } static void BuildDocksClick_Dock(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, VHM_SPECIAL, PlaceDocks_Dock)) ShowBuildDockStationPicker(); } static void BuildDocksClick_Buoy(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy); } typedef void OnButtonClick(Window *w); static OnButtonClick * const _build_docks_button_proc[] = { BuildDocksClick_Canal, BuildDocksClick_Lock, NULL, BuildDocksClick_Demolish, BuildDocksClick_Depot, BuildDocksClick_Dock, BuildDocksClick_Buoy }; static void BuildDocksToolbWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: w->DrawWidgets(); w->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP), 7, 8, 9, WIDGET_LIST_END); break; case WE_CLICK: if (e->we.click.widget - 3 >= 0 && e->we.click.widget != 5) _build_docks_button_proc[e->we.click.widget - 3](w); break; case WE_KEYPRESS: switch (e->we.keypress.keycode) { case '1': BuildDocksClick_Canal(w); break; case '2': BuildDocksClick_Lock(w); break; case '3': BuildDocksClick_Demolish(w); break; case '4': BuildDocksClick_Depot(w); break; case '5': BuildDocksClick_Dock(w); break; case '6': BuildDocksClick_Buoy(w); break; default: return; } break; case WE_PLACE_OBJ: _place_proc(e->we.place.tile); break; case WE_PLACE_DRAG: { VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method); return; } case WE_PLACE_MOUSEUP: if (e->we.place.pt.x != -1) { switch (e->we.place.select_proc) { case DDSP_DEMOLISH_AREA: GUIPlaceProcDragXY(e); break; case DDSP_CREATE_WATER: DoCommandP(e->we.place.tile, e->we.place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS)); break; default: break; } } break; case WE_ABORT_PLACE_OBJ: w->RaiseButtons(); delete FindWindowById(WC_BUILD_STATION, 0); delete FindWindowById(WC_BUILD_DEPOT, 0); break; case WE_PLACE_PRESIZE: { TileIndex tile_from; TileIndex tile_to; tile_from = e->we.place.tile; DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, NULL)); tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile_from, ReverseDiagDir(dir)) : tile_from); VpSetPresizeRange(tile_from, tile_to); } break; case WE_DESTROY: if (_patches.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0); break; } } static const Widget _build_docks_toolb_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 7, 11, 123, 0, 13, STR_9801_DOCK_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_NONE, 7, 124, 135, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_BUILD_CANALS_TIP}, { WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP}, { WWT_PANEL, RESIZE_NONE, 7, 44, 47, 14, 35, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 7, 48, 69, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, { WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_SHIP_DEPOT, STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING}, { WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_SHIP_DOCK, STR_981D_BUILD_SHIP_DOCK}, { WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_BOUY, STR_9834_POSITION_BUOY_WHICH_CAN}, { WIDGETS_END}, }; static const WindowDesc _build_docks_toolbar_desc = { WDP_ALIGN_TBR, 22, 136, 36, 136, 36, WC_BUILD_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, _build_docks_toolb_widgets, BuildDocksToolbWndProc }; void ShowBuildDocksToolbar() { if (!IsValidPlayer(_current_player)) return; DeleteWindowByClass(WC_BUILD_TOOLBAR); Window *w = AllocateWindowDescFront(&_build_docks_toolbar_desc, TRANSPORT_WATER); if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w); } struct BuildDocksStationWindow : public PickerWindowBase { private: enum BuildDockStationWidgets { BDSW_CLOSE, BDSW_CAPTION, BDSW_BACKGROUND, BDSW_LT_OFF, BDSW_LT_ON, BDSW_INFO, }; public: BuildDocksStationWindow(const WindowDesc *desc) : PickerWindowBase(desc) { this->LowerWidget(_station_show_coverage + BDSW_LT_OFF); this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { int rad = (_patches.modified_catchment) ? CA_DOCK : CA_UNMODIFIED; this->DrawWidgets(); if (_station_show_coverage) { SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); } else { SetTileSelectSize(1, 1); } int text_end = DrawStationCoverageAreaText(4, 50, SCT_ALL, rad, false); text_end = DrawStationCoverageAreaText(4, text_end + 4, SCT_ALL, rad, true) + 4; if (text_end != this->widget[BDSW_BACKGROUND].bottom) { this->SetDirty(); ResizeWindowForWidget(this, 2, 0, text_end - this->widget[BDSW_BACKGROUND].bottom); this->SetDirty(); } } virtual void OnClick(Point pt, int widget) { switch (widget) { case BDSW_LT_OFF: case BDSW_LT_ON: this->RaiseWidget(_station_show_coverage + BDSW_LT_OFF); _station_show_coverage = (widget != BDSW_LT_OFF); this->LowerWidget(_station_show_coverage + BDSW_LT_OFF); SndPlayFx(SND_15_BEEP); this->SetDirty(); break; } } virtual void OnTick() { CheckRedrawStationCoverage(this); } }; static const Widget _build_dock_station_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BDSW_CLOSE { WWT_CAPTION, RESIZE_NONE, 7, 11, 147, 0, 13, STR_3068_DOCK, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BDSW_CAPTION { WWT_PANEL, RESIZE_NONE, 7, 0, 147, 14, 74, 0x0, STR_NULL}, // BDSW_BACKGROUND { WWT_TEXTBTN, RESIZE_NONE, 14, 14, 73, 30, 40, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BDSW_LT_OFF { WWT_TEXTBTN, RESIZE_NONE, 14, 74, 133, 30, 40, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA}, // BDSW_LT_ON { WWT_LABEL, RESIZE_NONE, 7, 0, 147, 17, 30, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL}, // BDSW_INFO { WIDGETS_END}, }; static const WindowDesc _build_dock_station_desc = { WDP_AUTO, WDP_AUTO, 148, 75, 148, 75, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_dock_station_widgets, NULL }; static void ShowBuildDockStationPicker() { new BuildDocksStationWindow(&_build_dock_station_desc); } struct BuildDocksDepotWindow : public PickerWindowBase { private: enum BuildDockDepotWidgets { BDDW_CLOSE, BDDW_CAPTION, BDDW_BACKGROUND, BDDW_X, BDDW_Y, }; static void UpdateDocksDirection() { if (_ship_depot_direction != AXIS_X) { SetTileSelectSize(1, 2); } else { SetTileSelectSize(2, 1); } } public: BuildDocksDepotWindow(const WindowDesc *desc) : PickerWindowBase(desc) { this->LowerWidget(_ship_depot_direction + BDDW_X); UpdateDocksDirection(); this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { this->DrawWidgets(); DrawShipDepotSprite(67, 35, 0); DrawShipDepotSprite(35, 51, 1); DrawShipDepotSprite(135, 35, 2); DrawShipDepotSprite(167, 51, 3); } virtual void OnClick(Point pt, int widget) { switch (widget) { case BDDW_X: case BDDW_Y: this->RaiseWidget(_ship_depot_direction + BDDW_X); _ship_depot_direction = (widget == BDDW_X ? AXIS_X : AXIS_Y); this->LowerWidget(_ship_depot_direction + BDDW_X); SndPlayFx(SND_15_BEEP); UpdateDocksDirection(); this->SetDirty(); break; } } }; static const Widget _build_docks_depot_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BDDW_CLOSE { WWT_CAPTION, RESIZE_NONE, 7, 11, 203, 0, 13, STR_3800_SHIP_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BDDW_CAPTION { WWT_PANEL, RESIZE_NONE, 7, 0, 203, 14, 85, 0x0, STR_NULL}, // BDDW_BACKGROUND { WWT_PANEL, RESIZE_NONE, 14, 3, 100, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION}, // BDDW_X { WWT_PANEL, RESIZE_NONE, 14, 103, 200, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION}, // BDDW_Y { WIDGETS_END}, }; static const WindowDesc _build_docks_depot_desc = { WDP_AUTO, WDP_AUTO, 204, 86, 204, 86, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_docks_depot_widgets, NULL }; static void ShowBuildDocksDepotPicker() { new BuildDocksDepotWindow(&_build_docks_depot_desc); } void InitializeDockGui() { _ship_depot_direction = AXIS_X; }