/* $Id$ */ /** @file dock_gui.cpp GUI to create amazing water objects. */ #include "stdafx.h" #include "openttd.h" #include "tile_map.h" #include "station_type.h" #include "gui.h" #include "terraform_gui.h" #include "window_gui.h" #include "station_gui.h" #include "command_func.h" #include "settings_type.h" #include "water.h" #include "window_func.h" #include "vehicle_func.h" #include "sound_func.h" #include "viewport_func.h" #include "gfx_func.h" #include "player_func.h" #include "slope_func.h" #include "tilehighlight_func.h" #include "table/sprites.h" #include "table/strings.h" static void ShowBuildDockStationPicker(Window *parent); static void ShowBuildDocksDepotPicker(Window *parent); static Axis _ship_depot_direction; void CcBuildDocks(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) { SndPlayTileFx(SND_02_SPLAT, tile); ResetObjectToPlace(); } } void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (success) SndPlayTileFx(SND_02_SPLAT, tile); } static void PlaceDocks_Dock(TileIndex tile) { DoCommandP(tile, _ctrl_pressed, 0, CcBuildDocks, CMD_BUILD_DOCK | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE)); } static void PlaceDocks_Depot(TileIndex tile) { DoCommandP(tile, _ship_depot_direction, 0, CcBuildDocks, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT)); } static void PlaceDocks_Buoy(TileIndex tile) { DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_BUOY | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE)); } static void PlaceDocks_BuildCanal(TileIndex tile) { VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_CREATE_WATER); } static void PlaceDocks_BuildLock(TileIndex tile) { DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS)); } static void PlaceDocks_Aqueduct(TileIndex tile) { VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE); } /** Enum referring to the widgets of the build dock toolbar */ enum DockToolbarWidgets { DTW_BEGIN = 0, ///< Start of toolbar widgets DTW_CLOSEBOX = DTW_BEGIN, ///< Close window button DTW_CAPTION, ///< Window caption DTW_STICKY, ///< Sticky window button DTW_BUTTONS_BEGIN, ///< Begin of clickable buttons (except seperating panel) DTW_CANAL = DTW_BUTTONS_BEGIN, ///< Build canal button DTW_LOCK, ///< Build lock button DTW_SEPERATOR, ///< Seperating panel between lock and demolish DTW_DEMOLISH, ///< Demolish aka dynamite button DTW_DEPOT, ///< Build depot button DTW_STATION, ///< Build station button DTW_BUOY, ///< Build buoy button DTW_BUILD_AQUEDUCT, ///< Build aqueduct button DTW_END, ///< End of toolbar widgets }; static void BuildDocksClick_Canal(Window *w) { HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceDocks_BuildCanal); } static void BuildDocksClick_Lock(Window *w) { HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, VHM_RECT, PlaceDocks_BuildLock); } static void BuildDocksClick_Demolish(Window *w) { HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea); } static void BuildDocksClick_Depot(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, VHM_RECT, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(w); } static void BuildDocksClick_Dock(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, VHM_SPECIAL, PlaceDocks_Dock)) ShowBuildDockStationPicker(w); } static void BuildDocksClick_Buoy(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy); } static void BuildDocksClick_Aqueduct(Window *w) { HandlePlacePushButton(w, DTW_BUILD_AQUEDUCT, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceDocks_Aqueduct); } typedef void OnButtonClick(Window *w); static OnButtonClick * const _build_docks_button_proc[] = { BuildDocksClick_Canal, BuildDocksClick_Lock, NULL, BuildDocksClick_Demolish, BuildDocksClick_Depot, BuildDocksClick_Dock, BuildDocksClick_Buoy, BuildDocksClick_Aqueduct }; struct BuildDocksToolbarWindow : Window { BuildDocksToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->FindWindowPlacementAndResize(desc); if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this); } ~BuildDocksToolbarWindow() { if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0); } virtual void OnPaint() { this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP), DTW_DEPOT, DTW_STATION, DTW_BUOY, WIDGET_LIST_END); this->DrawWidgets(); } virtual void OnClick(Point pt, int widget) { if (widget >= DTW_BUTTONS_BEGIN && widget != DTW_SEPERATOR) _build_docks_button_proc[widget - DTW_BUTTONS_BEGIN](this); } virtual EventState OnKeyPress(uint16 key, uint16 keycode) { switch (keycode) { case '1': BuildDocksClick_Canal(this); break; case '2': BuildDocksClick_Lock(this); break; case '3': BuildDocksClick_Demolish(this); break; case '4': BuildDocksClick_Depot(this); break; case '5': BuildDocksClick_Dock(this); break; case '6': BuildDocksClick_Buoy(this); break; case '7': BuildDocksClick_Aqueduct(this); break; default: return ES_NOT_HANDLED; } return ES_HANDLED; } virtual void OnPlaceObject(Point pt, TileIndex tile) { _place_proc(tile); } virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) { VpSelectTilesWithMethod(pt.x, pt.y, select_method); } virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) { if (pt.x != -1) { switch (select_proc) { case DDSP_BUILD_BRIDGE: ResetObjectToPlace(); extern void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2); DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CcBuildBridge, CMD_BUILD_BRIDGE | CMD_MSG(STR_CAN_T_BUILD_AQUEDUCT_HERE)); case DDSP_DEMOLISH_AREA: GUIPlaceProcDragXY(select_proc, start_tile, end_tile); break; case DDSP_CREATE_WATER: DoCommandP(end_tile, start_tile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS)); break; default: break; } } } virtual void OnPlaceObjectAbort() { this->RaiseButtons(); delete FindWindowById(WC_BUILD_STATION, 0); delete FindWindowById(WC_BUILD_DEPOT, 0); } virtual void OnPlacePresize(Point pt, TileIndex tile_from) { DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, NULL)); TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile_from, ReverseDiagDir(dir)) : tile_from); VpSetPresizeRange(tile_from, tile_to); } }; static const Widget _build_docks_toolb_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // DTW_CLOSEBOX { WWT_CAPTION, RESIZE_NONE, 7, 11, 166, 0, 13, STR_9801_DOCK_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // DTW_CAPTION { WWT_STICKYBOX, RESIZE_NONE, 7, 167, 178, 0, 13, 0x0, STR_STICKY_BUTTON}, // DTW_STICKY { WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_BUILD_CANALS_TIP}, // DTW_CANAL { WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP}, // DTW_LOCK { WWT_PANEL, RESIZE_NONE, 7, 44, 47, 14, 35, 0x0, STR_NULL}, // DTW_SEPERATOR { WWT_IMGBTN, RESIZE_NONE, 7, 48, 69, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // DTW_DEMOLISH { WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_SHIP_DEPOT, STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING}, // DTW_DEPOT { WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_SHIP_DOCK, STR_981D_BUILD_SHIP_DOCK}, // DTW_STATION { WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_BOUY, STR_9834_POSITION_BUOY_WHICH_CAN}, // DTW_BUOY { WWT_IMGBTN, RESIZE_NONE, 7, 136, 178, 14, 35, SPR_IMG_BRIDGE, STR_BUILD_AQUEDUCT}, // DTW_BUILD_AQUEDUCT { WIDGETS_END}, }; static const WindowDesc _build_docks_toolbar_desc = { WDP_ALIGN_TBR, 22, 179, 36, 179, 36, WC_BUILD_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, _build_docks_toolb_widgets, }; void ShowBuildDocksToolbar() { if (!IsValidPlayer(_current_player)) return; DeleteWindowByClass(WC_BUILD_TOOLBAR); AllocateWindowDescFront(&_build_docks_toolbar_desc, TRANSPORT_WATER); } struct BuildDocksStationWindow : public PickerWindowBase { private: enum BuildDockStationWidgets { BDSW_CLOSE, BDSW_CAPTION, BDSW_BACKGROUND, BDSW_LT_OFF, BDSW_LT_ON, BDSW_INFO, }; public: BuildDocksStationWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent) { this->LowerWidget(_station_show_coverage + BDSW_LT_OFF); this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { int rad = (_settings_game.station.modified_catchment) ? CA_DOCK : CA_UNMODIFIED; this->DrawWidgets(); if (_station_show_coverage) { SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); } else { SetTileSelectSize(1, 1); } int text_end = DrawStationCoverageAreaText(4, 50, SCT_ALL, rad, false); text_end = DrawStationCoverageAreaText(4, text_end + 4, SCT_ALL, rad, true) + 4; if (text_end != this->widget[BDSW_BACKGROUND].bottom) { this->SetDirty(); ResizeWindowForWidget(this, 2, 0, text_end - this->widget[BDSW_BACKGROUND].bottom); this->SetDirty(); } } virtual void OnClick(Point pt, int widget) { switch (widget) { case BDSW_LT_OFF: case BDSW_LT_ON: this->RaiseWidget(_station_show_coverage + BDSW_LT_OFF); _station_show_coverage = (widget != BDSW_LT_OFF); this->LowerWidget(_station_show_coverage + BDSW_LT_OFF); SndPlayFx(SND_15_BEEP); this->SetDirty(); break; } } virtual void OnTick() { CheckRedrawStationCoverage(this); } }; static const Widget _build_dock_station_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BDSW_CLOSE { WWT_CAPTION, RESIZE_NONE, 7, 11, 147, 0, 13, STR_3068_DOCK, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BDSW_CAPTION { WWT_PANEL, RESIZE_NONE, 7, 0, 147, 14, 74, 0x0, STR_NULL}, // BDSW_BACKGROUND { WWT_TEXTBTN, RESIZE_NONE, 14, 14, 73, 30, 40, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BDSW_LT_OFF { WWT_TEXTBTN, RESIZE_NONE, 14, 74, 133, 30, 40, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA}, // BDSW_LT_ON { WWT_LABEL, RESIZE_NONE, 7, 0, 147, 17, 30, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL}, // BDSW_INFO { WIDGETS_END}, }; static const WindowDesc _build_dock_station_desc = { WDP_AUTO, WDP_AUTO, 148, 75, 148, 75, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_dock_station_widgets, }; static void ShowBuildDockStationPicker(Window *parent) { new BuildDocksStationWindow(&_build_dock_station_desc, parent); } struct BuildDocksDepotWindow : public PickerWindowBase { private: enum BuildDockDepotWidgets { BDDW_CLOSE, BDDW_CAPTION, BDDW_BACKGROUND, BDDW_X, BDDW_Y, }; static void UpdateDocksDirection() { if (_ship_depot_direction != AXIS_X) { SetTileSelectSize(1, 2); } else { SetTileSelectSize(2, 1); } } public: BuildDocksDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent) { this->LowerWidget(_ship_depot_direction + BDDW_X); UpdateDocksDirection(); this->FindWindowPlacementAndResize(desc); } virtual void OnPaint() { this->DrawWidgets(); DrawShipDepotSprite(67, 35, 0); DrawShipDepotSprite(35, 51, 1); DrawShipDepotSprite(135, 35, 2); DrawShipDepotSprite(167, 51, 3); } virtual void OnClick(Point pt, int widget) { switch (widget) { case BDDW_X: case BDDW_Y: this->RaiseWidget(_ship_depot_direction + BDDW_X); _ship_depot_direction = (widget == BDDW_X ? AXIS_X : AXIS_Y); this->LowerWidget(_ship_depot_direction + BDDW_X); SndPlayFx(SND_15_BEEP); UpdateDocksDirection(); this->SetDirty(); break; } } }; static const Widget _build_docks_depot_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BDDW_CLOSE { WWT_CAPTION, RESIZE_NONE, 7, 11, 203, 0, 13, STR_3800_SHIP_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BDDW_CAPTION { WWT_PANEL, RESIZE_NONE, 7, 0, 203, 14, 85, 0x0, STR_NULL}, // BDDW_BACKGROUND { WWT_PANEL, RESIZE_NONE, 14, 3, 100, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION}, // BDDW_X { WWT_PANEL, RESIZE_NONE, 14, 103, 200, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION}, // BDDW_Y { WIDGETS_END}, }; static const WindowDesc _build_docks_depot_desc = { WDP_AUTO, WDP_AUTO, 204, 86, 204, 86, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _build_docks_depot_widgets, }; static void ShowBuildDocksDepotPicker(Window *parent) { new BuildDocksDepotWindow(&_build_docks_depot_desc, parent); } void InitializeDockGui() { _ship_depot_direction = AXIS_X; }