/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file depot_base.h Base for all depots (except hangars) */ #ifndef DEPOT_BASE_H #define DEPOT_BASE_H #include "depot_map.h" #include "core/pool_type.hpp" typedef Pool<Depot, DepotID, 64, 64000> DepotPool; extern DepotPool _depot_pool; struct Depot : DepotPool::PoolItem<&_depot_pool> { Town *town; char *name; TileIndex xy; uint16 town_cn; ///< The N-1th depot for this town (consecutive number) Date build_date; ///< Date of construction Depot(TileIndex xy = INVALID_TILE) : xy(xy) {} ~Depot(); static inline Depot *GetByTile(TileIndex tile) { return Depot::Get(GetDepotIndex(tile)); } /** * Is the "type" of depot the same as the given depot, * i.e. are both a rail, road or ship depots? * @param d The depot to compare to. * @return true iff their types are equal. */ inline bool IsOfType(const Depot *d) const { return GetTileType(d->xy) == GetTileType(this->xy); } }; #define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start) #define FOR_ALL_DEPOTS(var) FOR_ALL_DEPOTS_FROM(var, 0) #endif /* DEPOT_BASE_H */