/* $Id$ */ /** @file debug.cpp */ #include "stdafx.h" #include <stdio.h> #include <stdarg.h> #include "openttd.h" #include "console.h" #include "debug.h" #include "functions.h" #include "string.h" #include "network/core/core.h" #if defined(ENABLE_NETWORK) SOCKET _debug_socket = INVALID_SOCKET; #endif /* ENABLE_NETWORK */ int _debug_ai_level; int _debug_driver_level; int _debug_grf_level; int _debug_map_level; int _debug_misc_level; int _debug_ms_level; int _debug_net_level; int _debug_sprite_level; int _debug_oldloader_level; int _debug_ntp_level; int _debug_npf_level; int _debug_yapf_level; int _debug_freetype_level; int _debug_sl_level; int _debug_station_level; struct DebugLevel { const char *name; int *level; }; #define DEBUG_LEVEL(x) { #x, &_debug_##x##_level } static const DebugLevel debug_level[] = { DEBUG_LEVEL(ai), DEBUG_LEVEL(driver), DEBUG_LEVEL(grf), DEBUG_LEVEL(map), DEBUG_LEVEL(misc), DEBUG_LEVEL(ms), DEBUG_LEVEL(net), DEBUG_LEVEL(sprite), DEBUG_LEVEL(oldloader), DEBUG_LEVEL(ntp), DEBUG_LEVEL(npf), DEBUG_LEVEL(yapf), DEBUG_LEVEL(freetype), DEBUG_LEVEL(sl), DEBUG_LEVEL(station), }; #undef DEBUG_LEVEL #if !defined(NO_DEBUG_MESSAGES) /** Functionized DEBUG macro for compilers that don't support * variadic macros (__VA_ARGS__) such as...yes MSVC2003 and lower */ #if defined(NO_VARARG_MACRO) void CDECL DEBUG(int name, int level, ...) { va_list va; const char *dbg; const DebugLevel *dl = &debug_level[name]; if (level != 0 && *dl->level < level) return; dbg = dl->name; va_start(va, level); #else void CDECL debug(const char *dbg, ...) { va_list va; va_start(va, dbg); #endif /* NO_VARARG_MACRO */ { const char *s; char buf[1024]; s = va_arg(va, const char*); vsnprintf(buf, lengthof(buf), s, va); va_end(va); #if defined(ENABLE_NETWORK) if (_debug_socket != INVALID_SOCKET) { char buf2[lengthof(buf) + 32]; snprintf(buf2, lengthof(buf2), "dbg: [%s] %s\n", dbg, buf); send(_debug_socket, buf2, strlen(buf2), 0); } else #endif /* ENABLE_NETWORK */ { fprintf(stderr, "dbg: [%s] %s\n", dbg, buf); IConsoleDebug(dbg, buf); } } } #endif /* NO_DEBUG_MESSAGES */ void SetDebugString(const char *s) { int v; char *end; const char *t; /* global debugging level? */ if (*s >= '0' && *s <= '9') { const DebugLevel *i; v = strtoul(s, &end, 0); s = end; for (i = debug_level; i != endof(debug_level); ++i) *i->level = v; } /* individual levels */ for (;;) { const DebugLevel *i; int *p; /* skip delimiters */ while (*s == ' ' || *s == ',' || *s == '\t') s++; if (*s == '\0') break; t = s; while (*s >= 'a' && *s <= 'z') s++; /* check debugging levels */ p = NULL; for (i = debug_level; i != endof(debug_level); ++i) if (s == t + strlen(i->name) && strncmp(t, i->name, s - t) == 0) { p = i->level; break; } if (*s == '=') s++; v = strtoul(s, &end, 0); s = end; if (p != NULL) { *p = v; } else { ShowInfoF("Unknown debug level '%.*s'", s - t, t); return; } } } /** Print out the current debug-level * Just return a string with the values of all the debug categorites * @return string with debug-levels */ const char *GetDebugString() { const DebugLevel *i; static char dbgstr[100]; char dbgval[20]; memset(dbgstr, 0, sizeof(dbgstr)); i = debug_level; snprintf(dbgstr, sizeof(dbgstr), "%s=%d", i->name, *i->level); for (i++; i != endof(debug_level); i++) { snprintf(dbgval, sizeof(dbgval), ", %s=%d", i->name, *i->level); ttd_strlcat(dbgstr, dbgval, sizeof(dbgstr)); } return dbgstr; }