/* $Id$ */ /** @file alloc_func.hpp Functions related to the allocation of memory */ #ifndef ALLOC_FUNC_HPP #define ALLOC_FUNC_HPP /** * Simplified allocation function that allocates the specified number of * elements of the given type. It also explicitly casts it to the requested * type. * @note throws an error when there is no memory anymore. * @note the memory contains garbage data (i.e. possibly non-zero values). * @param T the type of the variable(s) to allocation. * @param num_elements the number of elements to allocate of the given type. * @return NULL when num_elements == 0, non-NULL otherwise. */ template FORCEINLINE T* MallocT(size_t num_elements) { /* * MorphOS cannot handle 0 elements allocations, or rather that always * returns NULL. So we do that for *all* allocations, thus causing it * to behave the same on all OSes. */ if (num_elements == 0) return NULL; T *t_ptr = (T*)malloc(num_elements * sizeof(T)); if (t_ptr == NULL) error("Out of memory. Cannot allocate %i bytes", num_elements * sizeof(T)); return t_ptr; } /** * Simplified allocation function that allocates the specified number of * elements of the given type. It also explicitly casts it to the requested * type. * @note throws an error when there is no memory anymore. * @note the memory contains all zero values. * @param T the type of the variable(s) to allocation. * @param num_elements the number of elements to allocate of the given type. * @return NULL when num_elements == 0, non-NULL otherwise. */ template FORCEINLINE T* CallocT(size_t num_elements) { /* * MorphOS cannot handle 0 elements allocations, or rather that always * returns NULL. So we do that for *all* allocations, thus causing it * to behave the same on all OSes. */ if (num_elements == 0) return NULL; T *t_ptr = (T*)calloc(num_elements, sizeof(T)); if (t_ptr == NULL) error("Out of memory. Cannot allocate %i bytes", num_elements * sizeof(T)); return t_ptr; } /** * Simplified reallocation function that allocates the specified number of * elements of the given type. It also explicitly casts it to the requested * type. It extends/shrinks the memory allocation given in t_ptr. * @note throws an error when there is no memory anymore. * @note the memory contains all zero values. * @param T the type of the variable(s) to allocation. * @param t_ptr the previous allocation to extend/shrink. * @param num_elements the number of elements to allocate of the given type. * @return NULL when num_elements == 0, non-NULL otherwise. */ template FORCEINLINE T* ReallocT(T *t_ptr, size_t num_elements) { /* * MorphOS cannot handle 0 elements allocations, or rather that always * returns NULL. So we do that for *all* allocations, thus causing it * to behave the same on all OSes. */ if (num_elements == 0) { free(t_ptr); return NULL; } t_ptr = (T*)realloc(t_ptr, num_elements * sizeof(T)); if (t_ptr == NULL) error("Out of memory. Cannot reallocate %i bytes", num_elements * sizeof(T)); return t_ptr; } /** * A small 'wrapper' for allocations that can be done on most OSes on the * stack, but are just too large to fit in the stack on devices with a small * stack such as the NDS. * So when it is possible a stack allocation is made, otherwise a heap * allocation is made and this is freed once the struct goes out of scope. * @param T the type to make the allocation for * @param length the amount of items to allocate */ template struct SmallStackSafeStackAlloc { #if !defined(__NDS__) /** Storing the data on the stack */ T data[length]; #else /** Storing it on the heap */ T *data; /** Allocating the memory */ SmallStackSafeStackAlloc() : data(MallocT(length)) {} /** And freeing when it goes out of scope */ ~SmallStackSafeStackAlloc() { free(data); } #endif /** * Gets a pointer to the data stored in this wrapper. * @return the pointer. */ operator T* () { return data; } }; #endif /* ALLOC_FUNC_HPP */