/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file command_func.h Functions related to commands. */ #ifndef COMMAND_FUNC_H #define COMMAND_FUNC_H #include "command_type.h" #include "company_type.h" /** * Define a default return value for a failed command. * * This variable contains a CommandCost object with is declared as "failed". * Other functions just need to return this error if there is an error, * which doesn't need to specific by a StringID. */ static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID); /** * Returns from a function with a specific StringID as error. * * This macro is used to return from a function. The parameter contains the * StringID which will be returned. * * @param errcode The StringID to return */ #define return_cmd_error(errcode) return CommandCost(errcode); /** * Execute a command */ CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text = NULL); CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags); /** * Execute a network safe DoCommand function */ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = NULL, const char *text = NULL, bool my_cmd = true); bool DoCommandP(const CommandContainer *container, bool my_cmd = true); /** Internal helper function for DoCommandP. Do not use. */ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only); #ifdef ENABLE_NETWORK /** * Send a command over the network */ void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company); #endif /* ENABLE_NETWORK */ extern Money _additional_cash_required; /** * Checks if a integer value belongs to a command. */ bool IsValidCommand(uint32 cmd); /** * Returns the flags from a given command. */ byte GetCommandFlags(uint32 cmd); /** * Returns the name of a given command. */ const char *GetCommandName(uint32 cmd); /** * Returns the current money available which can be used for a command. */ Money GetAvailableMoneyForCommand(); bool IsCommandAllowedWhilePaused(uint32 cmd); /** * Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags * @param cmd_flags Flags from GetCommandFlags * @return flags for DoCommand */ static inline DoCommandFlag CommandFlagsToDCFlags(uint cmd_flags) { DoCommandFlag flags = DC_NONE; if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER; if (cmd_flags & CMD_AUTO) flags |= DC_AUTO; if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES; return flags; } /*** All command callbacks that exist ***/ /* ai/ai_core.cpp */ CommandCallback CcAI; /* airport_gui.cpp */ CommandCallback CcBuildAirport; /* bridge_gui.cpp */ CommandCallback CcBuildBridge; /* dock_gui.cpp */ CommandCallback CcBuildDocks; CommandCallback CcBuildCanal; /* depot_gui.cpp */ CommandCallback CcCloneVehicle; /* group_gui.cpp */ CommandCallback CcCreateGroup; /* industry_gui.cpp */ CommandCallback CcBuildIndustry; /* main_gui.cpp */ CommandCallback CcPlaySound10; CommandCallback CcPlaceSign; CommandCallback CcTerraform; CommandCallback CcGiveMoney; /* rail_gui.cpp */ CommandCallback CcPlaySound1E; CommandCallback CcRailDepot; CommandCallback CcStation; CommandCallback CcBuildRailTunnel; /* road_gui.cpp */ CommandCallback CcPlaySound1D; CommandCallback CcBuildRoadTunnel; CommandCallback CcRoadDepot; CommandCallback CcRoadStop; /* train_gui.cpp */ CommandCallback CcBuildWagon; /* town_gui.cpp */ CommandCallback CcFoundTown; CommandCallback CcFoundRandomTown; /* vehicle_gui.cpp */ CommandCallback CcBuildPrimaryVehicle; CommandCallback CcStartStopVehicle; #endif /* COMMAND_FUNC_H */