/* $Id$ */ /** @file bridge.h Header file for bridges */ #ifndef BRIDGE_H #define BRIDGE_H #include "gfx_type.h" #include "direction_type.h" #include "tile_cmd.h" enum { MAX_BRIDGES = 13 }; /** Struct containing information about a single bridge type */ struct Bridge { Year avail_year; ///< the year where it becomes available byte min_length; ///< the minimum length (not counting start and end tile) byte max_length; ///< the maximum length (not counting start and end tile) uint16 price; ///< the price multiplier uint16 speed; ///< maximum travel speed SpriteID sprite; ///< the sprite which is used in the GUI SpriteID pal; ///< the palette which is used in the GUI StringID material; ///< the string that contains the bridge description StringID name_rail; ///< description of the bridge, when built for road StringID name_road; ///< description of the bridge, when built for road PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge byte flags; ///< bit 0 set: disable drawing of far pillars. }; extern const Bridge orig_bridge[MAX_BRIDGES]; extern Bridge _bridge[MAX_BRIDGES]; Foundation GetBridgeFoundation(Slope tileh, Axis axis); bool HasBridgeFlatRamp(Slope tileh, Axis axis); static inline const Bridge *GetBridge(uint i) { assert(i < lengthof(_bridge)); return &_bridge[i]; } void DrawBridgeMiddle(const TileInfo *ti); bool CheckBridge_Stuff(byte bridge_type, uint bridge_len); int CalcBridgeLenCostFactor(int x); #endif /* BRIDGE_H */