#include "../stdafx.h" #include "../gfx.h" #include "8bpp_base.hpp" void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal) { const uint8 *ctab = GetNonSprite(pal) + 1; do { for (int i = 0; i != width; i++) *((uint8 *)dst + i) = ctab[((uint8 *)dst)[i]]; dst = (uint8 *)dst + _screen.pitch; } while (height--); } void *Blitter_8bppBase::MoveTo(const void *video, int x, int y) { return (uint8 *)video + x + y * _screen.pitch; } void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 color) { *((uint8 *)video + x + y * _screen.pitch) = color; } void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color) { uint8 *dst = (uint8 *)video + x + y * _screen.pitch; if (*dst == 0) *dst = color; } void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 color) { do { memset(video, color, width); video = (uint8 *)video + _screen.pitch; } while (--height); } void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) { int dy; int dx; int stepx; int stepy; int frac; dy = (y2 - y) * 2; if (dy < 0) { dy = -dy; stepy = -1; } else { stepy = 1; } dx = (x2 - x) * 2; if (dx < 0) { dx = -dx; stepx = -1; } else { stepx = 1; } this->SetPixel(video, x, y, color); if (dx > dy) { frac = dy - (dx / 2); while (x != x2) { if (frac >= 0) { y += stepy; frac -= dx; } x += stepx; frac += dy; if (x > 0 && y > 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); } } else { frac = dx - (dy / 2); while (y != y2) { if (frac >= 0) { x += stepx; frac -= dy; } y += stepy; frac += dx; if (x > 0 && y > 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); } } } void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) { int direction = (height < 0) ? -1 : 1; uint8 *dst = (uint8 *)video; uint8 *usrc = (uint8 *)src; height = abs(height); for (; height > 0; height--) { memcpy(dst, usrc, width); usrc += src_pitch * direction; dst += _screen.pitch * direction; } } void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) { int direction = (height < 0) ? -1 : 1; uint8 *udst = (uint8 *)dst; uint8 *src = (uint8 *)video; height = abs(height); for (; height > 0; height--) { memcpy(udst, src, width); src += _screen.pitch * direction; udst += dst_pitch * direction; } } void Blitter_8bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height) { uint8 *dst = (uint8 *)video_dst; uint8 *src = (uint8 *)video_src; for (; height > 0; height--) { memmove(dst, src, width); src += _screen.pitch; dst += _screen.pitch; } } int Blitter_8bppBase::BufferSize(int width, int height) { return width * height; }