#include "../stdafx.h" #include "../gfx.h" #include "32bpp_base.hpp" void *Blitter_32bppBase::MoveTo(const void *video, int x, int y) { return (uint32 *)video + x + y * _screen.pitch; } void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 color) { *((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color); } void Blitter_32bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color) { uint32 *dst = (uint32 *)video + x + y * _screen.pitch; if (*dst == 0) *dst = LookupColourInPalette(color); } void Blitter_32bppBase::SetHorizontalLine(void *video, int width, uint8 color) { uint32 *dst = (uint32 *)video; uint32 color32 = LookupColourInPalette(color); for (; width > 0; width--) { *dst = color32; dst++; } } void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, uint8 color) { int dy; int dx; int stepx; int stepy; int frac; dy = (y2 - y) * 2; if (dy < 0) { dy = -dy; stepy = -1; } else { stepy = 1; } dx = (x2 - x) * 2; if (dx < 0) { dx = -dx; stepx = -1; } else { stepx = 1; } this->SetPixel(video, x, y, color); if (dx > dy) { frac = dy - (dx >> 1); while (x != x2) { if (frac >= 0) { y += stepy; frac -= dx; } x += stepx; frac += dy; this->SetPixel(video, x, y, color); } } else { frac = dx - (dy >> 1); while (y != y2) { if (frac >= 0) { x += stepx; frac -= dy; } y += stepy; frac += dx; this->SetPixel(video, x, y, color); } } } void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) { int direction = (height < 0) ? -1 : 1; uint32 *dst = (uint32 *)video; uint32 *usrc = (uint32 *)src; height = abs(height); for (; height > 0; height--) { memcpy(dst, usrc, width * sizeof(uint32)); usrc += src_pitch * direction; dst += _screen.pitch * direction; } } void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) { int direction = (height < 0) ? -1 : 1; uint32 *udst = (uint32 *)dst; uint32 *src = (uint32 *)video; height = abs(height); for (; height > 0; height--) { memcpy(udst, src, width * sizeof(uint32)); src += _screen.pitch * direction; udst += dst_pitch * direction; } } void Blitter_32bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height) { uint32 *dst = (uint32 *)video_dst; uint32 *src = (uint32 *)video_src; for (; height > 0; height--) { memmove(dst, src, width * sizeof(uint32)); src += _screen.pitch; dst += _screen.pitch; } } int Blitter_32bppBase::BufferSize(int width, int height) { return width * height * sizeof(uint32); }