/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file base_station_base.h Base classes/functions for base stations. */ #ifndef BASE_STATION_BASE_H #define BASE_STATION_BASE_H #include "core/pool_type.hpp" #include "command_type.h" #include "viewport_type.h" #include "station_map.h" typedef Pool StationPool; extern StationPool _station_pool; struct StationSpecList { const StationSpec *spec; uint32 grfid; ///< GRF ID of this custom station uint8 localidx; ///< Station ID within GRF of station }; /** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */ struct StationRect : public Rect { enum StationRectMode { ADD_TEST = 0, ADD_TRY, ADD_FORCE }; StationRect(); void MakeEmpty(); bool PtInExtendedRect(int x, int y, int distance = 0) const; bool IsEmpty() const; CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode); CommandCost BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode); bool AfterRemoveTile(BaseStation *st, TileIndex tile); bool AfterRemoveRect(BaseStation *st, TileArea ta); static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a); StationRect& operator = (const Rect &src); }; /** Base class for all station-ish types */ struct BaseStation : StationPool::PoolItem<&_station_pool> { TileIndex xy; ///< Base tile of the station TrackedViewportSign sign; ///< NOSAVE: Dimensions of sign byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted. char *name; ///< Custom name StringID string_id; ///< Default name (town area) of station Town *town; ///< The town this station is associated with Owner owner; ///< The owner of this station StationFacility facilities; ///< The facilities that this station has uint8 num_specs; ///< Number of specs in the speclist StationSpecList *speclist; ///< List of station specs of this station Date build_date; ///< Date of construction uint16 random_bits; ///< Random bits assigned to this station byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen. CargoTypes cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask TileArea train_station; ///< Tile area the train 'station' part covers StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions /** * Initialize the base station. * @param tile The location of the station sign */ BaseStation(TileIndex tile) : xy(tile), train_station(INVALID_TILE, 0, 0) { } virtual ~BaseStation(); /** * Check whether a specific tile belongs to this station. * @param tile the tile to check * @return true if the tile belongs to this station */ virtual bool TileBelongsToRailStation(TileIndex tile) const = 0; /** * Helper function to get a NewGRF variable that isn't implemented by the base class. * @param object the resolver object related to this query * @param variable that is queried * @param parameter parameter for that variable * @param available will return false if ever the variable asked for does not exist * @return the value stored in the corresponding variable */ virtual uint32 GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0; /** * Update the coordinated of the sign (as shown in the viewport). */ virtual void UpdateVirtCoord() = 0; virtual void MoveSign(TileIndex new_xy) { this->xy = new_xy; this->UpdateVirtCoord(); } /** * Get the tile area for a given station type. * @param ta tile area to fill. * @param type the type of the area */ virtual void GetTileArea(TileArea *ta, StationType type) const = 0; /** * Obtain the length of a platform * @pre tile must be a rail station tile * @param tile A tile that contains the platform in question * @return The length of the platform */ virtual uint GetPlatformLength(TileIndex tile) const = 0; /** * Determines the REMAINING length of a platform, starting at (and including) * the given tile. * @param tile the tile from which to start searching. Must be a rail station tile * @param dir The direction in which to search. * @return The platform length */ virtual uint GetPlatformLength(TileIndex tile, DiagDirection dir) const = 0; /** * Get the base station belonging to a specific tile. * @param tile The tile to get the base station from. * @return the station associated with that tile. */ static inline BaseStation *GetByTile(TileIndex tile) { return BaseStation::Get(GetStationIndex(tile)); } /** * Check whether the base station currently is in use; in use means * that it is not scheduled for deletion and that it still has some * facilities left. * @return true if still in use */ inline bool IsInUse() const { return (this->facilities & ~FACIL_WAYPOINT) != 0; } static void PostDestructor(size_t index); }; #define FOR_ALL_BASE_STATIONS(var) FOR_ALL_ITEMS_FROM(BaseStation, station_index, var, 0) /** * Class defining several overloaded accessors so we don't * have to cast base stations that often */ template struct SpecializedStation : public BaseStation { static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type /** * Set station type correctly * @param tile The base tile of the station. */ inline SpecializedStation(TileIndex tile) : BaseStation(tile) { this->facilities = EXPECTED_FACIL; } /** * Helper for checking whether the given station is of this type. * @param st the station to check. * @return true if the station is the type we expect it to be. */ static inline bool IsExpected(const BaseStation *st) { return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL; } /** * Tests whether given index is a valid index for station of this type * @param index tested index * @return is this index valid index of T? */ static inline bool IsValidID(size_t index) { return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index)); } /** * Gets station with given index * @return pointer to station with given index casted to T * */ static inline T *Get(size_t index) { return (T *)BaseStation::Get(index); } /** * Returns station if the index is a valid index for this station type * @return pointer to station with given index if it's a station of this type */ static inline T *GetIfValid(size_t index) { return IsValidID(index) ? Get(index) : nullptr; } /** * Get the station belonging to a specific tile. * @param tile The tile to get the station from. * @return the station associated with that tile. */ static inline T *GetByTile(TileIndex tile) { return GetIfValid(GetStationIndex(tile)); } /** * Converts a BaseStation to SpecializedStation with type checking. * @param st BaseStation pointer * @return pointer to SpecializedStation */ static inline T *From(BaseStation *st) { assert(IsExpected(st)); return (T *)st; } /** * Converts a const BaseStation to const SpecializedStation with type checking. * @param st BaseStation pointer * @return pointer to SpecializedStation */ static inline const T *From(const BaseStation *st) { assert(IsExpected(st)); return (const T *)st; } }; #define FOR_ALL_BASE_STATIONS_OF_TYPE(name, var) FOR_ALL_ITEMS_FROM(name, station_index, var, 0) if (name::IsExpected(var)) #endif /* BASE_STATION_BASE_H */