/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file base_station_base.h Base classes/functions for base stations. */
#ifndef BASE_STATION_BASE_H
#define BASE_STATION_BASE_H
#include "core/pool_type.hpp"
#include "command_type.h"
#include "viewport_type.h"
#include "station_map.h"
typedef Pool StationPool;
extern StationPool _station_pool;
struct StationSpecList {
const StationSpec *spec;
uint32 grfid; ///< GRF ID of this custom station
uint8 localidx; ///< Station ID within GRF of station
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
/*
** Патч "layer"
** Критическое изменение:
** "Rect" подразумевает только верхний слой (поверхность)
** (станция может располагаться на любом слое, --
** Rect описывает соответствующую часть верхнего слоя)
*/
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int topx, int topy, int distance = 0) const;
bool IsEmpty() const;
CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode);
CommandCost BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(BaseStation *st, TileIndex tile);
bool AfterRemoveRect(BaseStation *st, TileArea ta);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (const Rect &src);
};
/** Base class for all station-ish types */
struct BaseStation : StationPool::PoolItem<&_station_pool> {
TileIndex xy; ///< Base tile of the station
ViewportSign sign; ///< NOSAVE: Dimensions of sign
byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
char *name; ///< Custom name
StringID string_id; ///< Default name (town area) of station
Town *town; ///< The town this station is associated with
OwnerByte owner; ///< The owner of this station
StationFacilityByte facilities; ///< The facilities that this station has
uint8 num_specs; ///< Number of specs in the speclist
StationSpecList *speclist; ///< List of station specs of this station
Date build_date; ///< Date of construction
uint16 random_bits; ///< Random bits assigned to this station
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
CargoTypes cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
TileArea train_station; ///< Tile area the train 'station' part covers
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
/**
* Initialize the base station.
* @param tile The location of the station sign
*/
BaseStation(TileIndex tile) :
xy(tile),
train_station(INVALID_TILE, 0, 0)
{
}
virtual ~BaseStation();
/**
* Check whether a specific tile belongs to this station.
* @param tile the tile to check
* @return true if the tile belongs to this station
*/
virtual bool TileBelongsToRailStation(TileIndex tile) const = 0;
/**
* Helper function to get a NewGRF variable that isn't implemented by the base class.
* @param object the resolver object related to this query
* @param variable that is queried
* @param parameter parameter for that variable
* @param available will return false if ever the variable asked for does not exist
* @return the value stored in the corresponding variable
*/
virtual uint32 GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0;
/**
* Update the coordinated of the sign (as shown in the viewport).
*/
virtual void UpdateVirtCoord() = 0;
/**
* Get the tile area for a given station type.
* @param ta tile area to fill.
* @param type the type of the area
*/
virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
/**
* Obtain the length of a platform
* @pre tile must be a rail station tile
* @param tile A tile that contains the platform in question
* @return The length of the platform
*/
virtual uint GetPlatformLength(TileIndex tile) const = 0;
/**
* Determines the REMAINING length of a platform, starting at (and including)
* the given tile.
* @param tile the tile from which to start searching. Must be a rail station tile
* @param dir The direction in which to search.
* @return The platform length
*/
virtual uint GetPlatformLength(TileIndex tile, DiagDirection dir) const = 0;
/**
* Get the base station belonging to a specific tile.
* @param tile The tile to get the base station from.
* @return the station associated with that tile.
*/
static inline BaseStation *GetByTile(TileIndex tile)
{
return BaseStation::Get(GetStationIndex(tile));
}
/**
* Check whether the base station currently is in use; in use means
* that it is not scheduled for deletion and that it still has some
* facilities left.
* @return true if still in use
*/
inline bool IsInUse() const
{
return (this->facilities & ~FACIL_WAYPOINT) != 0;
}
static void PostDestructor(size_t index);
};
#define FOR_ALL_BASE_STATIONS(var) FOR_ALL_ITEMS_FROM(BaseStation, station_index, var, 0)
/**
* Class defining several overloaded accessors so we don't
* have to cast base stations that often
*/
template
struct SpecializedStation : public BaseStation {
static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
/**
* Set station type correctly
* @param tile The base tile of the station.
*/
inline SpecializedStation(TileIndex tile) :
BaseStation(tile)
{
this->facilities = EXPECTED_FACIL;
}
/**
* Helper for checking whether the given station is of this type.
* @param st the station to check.
* @return true if the station is the type we expect it to be.
*/
static inline bool IsExpected(const BaseStation *st)
{
return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
}
/**
* Tests whether given index is a valid index for station of this type
* @param index tested index
* @return is this index valid index of T?
*/
static inline bool IsValidID(size_t index)
{
return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index));
}
/**
* Gets station with given index
* @return pointer to station with given index casted to T *
*/
static inline T *Get(size_t index)
{
return (T *)BaseStation::Get(index);
}
/**
* Returns station if the index is a valid index for this station type
* @return pointer to station with given index if it's a station of this type
*/
static inline T *GetIfValid(size_t index)
{
return IsValidID(index) ? Get(index) : NULL;
}
/**
* Get the station belonging to a specific tile.
* @param tile The tile to get the station from.
* @return the station associated with that tile.
*/
static inline T *GetByTile(TileIndex tile)
{
return GetIfValid(GetStationIndex(tile));
}
/**
* Converts a BaseStation to SpecializedStation with type checking.
* @param st BaseStation pointer
* @return pointer to SpecializedStation
*/
static inline T *From(BaseStation *st)
{
assert(IsExpected(st));
return (T *)st;
}
/**
* Converts a const BaseStation to const SpecializedStation with type checking.
* @param st BaseStation pointer
* @return pointer to SpecializedStation
*/
static inline const T *From(const BaseStation *st)
{
assert(IsExpected(st));
return (const T *)st;
}
};
#define FOR_ALL_BASE_STATIONS_OF_TYPE(name, var) FOR_ALL_ITEMS_FROM(name, station_index, var, 0) if (name::IsExpected(var))
#endif /* BASE_STATION_BASE_H */