/* $Id$ */ /** @file ai_testmode.hpp Switch the AI to Test Mode. */ #ifndef AI_TESTMODE_HPP #define AI_TESTMODE_HPP #include "ai_object.hpp" /** * Class to switch current mode to Test Mode. * If you create an instance of this class, the mode will be switched to * Testing. The original mode is stored and recovered from when ever the * instance is destroyed. * In Test mode all the commands you execute aren't really executed. The * system only checks if it would be able to execute your requests, and what * the cost would be. */ class AITestMode : public AIObject { public: static const char *GetClassName() { return "AITestMode"; } private: AIModeProc *last_mode; AIObject *last_instance; protected: /** * The callback proc for Testing mode. */ static bool ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs); public: /** * Creating instance of this class switches the build mode to Testing. * @note When the instance is destroyed, he restores the mode that was * current when the instance was created! */ AITestMode(); /** * Destroying this instance reset the building mode to the mode it was * in when the instance was created. */ ~AITestMode(); }; #endif /* AI_TESTMODE_HPP */