/* $Id$ */ /** @file ai_map.cpp Implementation of AIMap. */ #include "ai_map.hpp" #include "../../map_func.h" #include "../../tile_map.h" /* static */ bool AIMap::IsValidTile(TileIndex t) { return ::IsValidTile(t); } /* static */ TileIndex AIMap::GetMapSize() { return ::MapSize(); } /* static */ uint32 AIMap::GetMapSizeX() { return ::MapSizeX(); } /* static */ uint32 AIMap::GetMapSizeY() { return ::MapSizeY(); } /* static */ uint32 AIMap::GetTileX(TileIndex t) { return ::TileX(t); } /* static */ uint32 AIMap::GetTileY(TileIndex t) { return ::TileY(t); } /* static */ TileIndex AIMap::GetTileIndex(uint32 x, uint32 y) { return ::TileXY(x, y); } /* static */ uint32 AIMap::DistanceManhattan(TileIndex t1, TileIndex t2) { return ::DistanceManhattan(t1, t2); } /* static */ uint32 AIMap::DistanceMax(TileIndex t1, TileIndex t2) { return ::DistanceMax(t1, t2); } /* static */ uint32 AIMap::DistanceSquare(TileIndex t1, TileIndex t2) { return ::DistanceSquare(t1, t2); } /* static */ uint32 AIMap::DistanceFromEdge(TileIndex t) { return ::DistanceFromEdge(t); }