/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
#include "ai_controller.hpp"
template <> const char *GetClassName() { return "AIController"; }
void SQAIController_Register(Squirrel *engine)
{
DefSQClass SQAIController("AIController");
SQAIController.PreRegister(engine);
SQAIController.DefSQStaticMethod(engine, &AIController::GetTick, "GetTick", 1, ".");
SQAIController.DefSQStaticMethod(engine, &AIController::GetOpsTillSuspend, "GetOpsTillSuspend", 1, ".");
SQAIController.DefSQStaticMethod(engine, &AIController::SetCommandDelay, "SetCommandDelay", 2, ".i");
SQAIController.DefSQStaticMethod(engine, &AIController::Sleep, "Sleep", 2, ".i");
SQAIController.DefSQStaticMethod(engine, &AIController::GetSetting, "GetSetting", 2, ".s");
SQAIController.DefSQStaticMethod(engine, &AIController::GetVersion, "GetVersion", 1, ".");
SQAIController.DefSQStaticMethod(engine, &AIController::Print, "Print", 3, ".bs");
SQAIController.PostRegister(engine);
}