/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ #include "ai_base.hpp" namespace SQConvert { /* Allow AIBase to be used as Squirrel parameter */ template <> AIBase *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIBase *)instance; } template <> AIBase &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIBase *)instance; } template <> const AIBase *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIBase *)instance; } template <> const AIBase &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIBase *)instance; } template <> int Return(HSQUIRRELVM vm, AIBase *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIBase", res, NULL, DefSQDestructorCallback); return 1; } } // namespace SQConvert template <> const char *GetClassName() { return "AIBase"; } void SQAIBase_Register(Squirrel *engine) { DefSQClass SQAIBase("AIBase"); SQAIBase.PreRegister(engine); SQAIBase.AddConstructor(engine, "x"); SQAIBase.DefSQStaticMethod(engine, &AIBase::Rand, "Rand", 1, "."); SQAIBase.DefSQStaticMethod(engine, &AIBase::RandItem, "RandItem", 2, ".i"); SQAIBase.DefSQStaticMethod(engine, &AIBase::RandRange, "RandRange", 2, ".i"); SQAIBase.DefSQStaticMethod(engine, &AIBase::RandRangeItem, "RandRangeItem", 3, ".ii"); SQAIBase.DefSQStaticMethod(engine, &AIBase::Chance, "Chance", 3, ".ii"); SQAIBase.DefSQStaticMethod(engine, &AIBase::ChanceItem, "ChanceItem", 4, ".iii"); SQAIBase.PostRegister(engine); }