#include "rail.h" /* Maps a trackdir to the bit that stores its status in the map arrays, in the * direction along with the trackdir */ const byte _signal_along_trackdir[] = { 0x80, 0x80, 0x80, 0x20, 0x40, 0x10, 0, 0, 0x40, 0x40, 0x40, 0x10, 0x80, 0x20 }; /* Maps a trackdir to the bit that stores its status in the map arrays, in the * direction against the trackdir */ const byte _signal_against_trackdir[] = { 0x40, 0x40, 0x40, 0x10, 0x80, 0x20, 0, 0, 0x80, 0x80, 0x80, 0x20, 0x40, 0x10 }; /* Maps a Track to the bits that store the status of the two signals that can * be present on the given track */ const byte _signal_on_track[] = { 0xC0, 0xC0, 0xC0, 0x30, 0xC0, 0x30 }; /* Maps a diagonal direction to the all trackdirs that are connected to any * track entering in this direction (including those making 90 degree turns) */ const TrackdirBits _exitdir_reaches_trackdirs[] = { TRACKDIR_BIT_DIAG1_NE|TRACKDIR_BIT_LOWER_E|TRACKDIR_BIT_LEFT_N, /* DIAGDIR_NE */ TRACKDIR_BIT_DIAG2_SE|TRACKDIR_BIT_LEFT_S |TRACKDIR_BIT_UPPER_E, /* DIAGDIR_SE */ TRACKDIR_BIT_DIAG1_SW|TRACKDIR_BIT_UPPER_W|TRACKDIR_BIT_RIGHT_S, /* DIAGDIR_SW */ TRACKDIR_BIT_DIAG2_NW|TRACKDIR_BIT_RIGHT_N|TRACKDIR_BIT_LOWER_W /* DIAGDIR_NW */ }; /* TODO: Remove magic numbers from tables below just like * _exitdir_reaches_trackdirs[] */ const Trackdir _next_trackdir[14] = { 0, 1, 3, 2, 5, 4, 0, 0, 8, 9, 11, 10, 13, 12 }; /* Maps a trackdir to all trackdirs that make 90 deg turns with it. */ const TrackdirBits _trackdir_crosses_trackdirs[] = { 0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C, 0, 0, 0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C }; /* Maps a track to all tracks that make 90 deg turns with it. */ const TrackBits _track_crosses_tracks[] = { 0x2, /* Track 1 -> Track 2 */ 0x1, /* Track 2 -> Track 1 */ 0x30, /* Upper -> Left | Right */ 0x30, /* Lower -> Left | Right */ 0x0C, /* Left -> Upper | Lower */ 0x0C, /* Right -> Upper | Lower */ }; /* Maps a trackdir to the (4-way) direction the tile is exited when following * that trackdir */ const DiagDirection _trackdir_to_exitdir[] = { 0,1,0,1,2,1, 0,0, 2,3,3,2,3,0, }; const Trackdir _track_exitdir_to_trackdir[][DIAGDIR_END] = { {0, 0xff, 8, 0xff}, {0xff, 1, 0xff, 9}, {2, 0xff, 0xff, 10}, {0xff, 3, 11, 0xf}, {0xff, 0xff, 4, 12}, {13, 5, 0xff, 0xff} }; const Trackdir _track_direction_to_trackdir[][DIR_END] = { {0xff, 0, 0xff, 0xff, 0xff, 8, 0xff, 0xff}, {0xff, 0xff, 0xff, 1, 0xff, 0xff, 0xff, 9}, {0xff, 0xff, 2, 0xff, 0xff, 0xff, 10, 0xff}, {0xff, 0xff, 3, 0xff, 0xff, 0xff, 11, 0xff}, {12, 0xff, 0xff, 0xff, 4, 0xff, 0xff, 0xff}, {13, 0xff, 0xff, 0xff, 5, 0xff, 0xff, 0xff} }; const Trackdir _dir_to_diag_trackdir[] = { 0, 1, 8, 9, }; const DiagDirection _reverse_diagdir[] = { 2, 3, 0, 1 }; const Trackdir _reverse_trackdir[] = { 8, 9, 10, 11, 12, 13, 0xFF, 0xFF, 0, 1, 2, 3, 4, 5 };