<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>openttd</ProjectName>
    <ProjectGuid>{668328A0-B40E-4CDB-BD72-D0064424414A}</ProjectGuid>
    <RootNamespace>openttd</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\objs\$(Platform)\$(Configuration)\</OutDir>
    <LocalDebuggerWorkingDirectory>$(ProjectDir)..\bin</LocalDebuggerWorkingDirectory>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Midl>
      <TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>Sync</ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <StructMemberAlignment>4Bytes</StructMemberAlignment>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
      <AssemblerOutput>All</AssemblerOutput>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <TreatWarningAsError>false</TreatWarningAsError>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CallingConvention>FastCall</CallingConvention>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0809</Culture>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <StackReserveSize>1048576</StackReserveSize>
      <StackCommitSize>1048576</StackCommitSize>
      <OptimizeReferences>true</OptimizeReferences>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Midl>
      <TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <TreatWarningAsError>false</TreatWarningAsError>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <CallingConvention>FastCall</CallingConvention>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0809</Culture>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <StackReserveSize>1048576</StackReserveSize>
      <StackCommitSize>1048576</StackCommitSize>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
      <TypeLibraryName>.\Release/openttd.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalOptions>/MP /J %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>Sync</ExceptionHandling>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <StructMemberAlignment>Default</StructMemberAlignment>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
      <AssemblerOutput>All</AssemblerOutput>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <TreatWarningAsError>false</TreatWarningAsError>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CallingConvention>FastCall</CallingConvention>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0809</Culture>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <StackReserveSize>1048576</StackReserveSize>
      <StackCommitSize>1048576</StackCommitSize>
      <OptimizeReferences>true</OptimizeReferences>
      <TargetMachine>MachineX64</TargetMachine>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Midl>
      <TargetEnvironment>X64</TargetEnvironment>
      <TypeLibraryName>.\Debug/openttd.tlb</TypeLibraryName>
      <HeaderFileName>
      </HeaderFileName>
    </Midl>
    <ClCompile>
      <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\objs\langs;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;ENABLE_AI;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>
      </PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <TreatWarningAsError>false</TreatWarningAsError>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CallingConvention>Cdecl</CallingConvention>
      <CompileAs>Default</CompileAs>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0809</Culture>
    </ResourceCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <StackReserveSize>1048576</StackReserveSize>
      <StackCommitSize>1048576</StackCommitSize>
      <TargetMachine>MachineX64</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
!!FILES!!
  </ItemGroup>
  <ItemGroup>
    <None Include="..\media\openttd.ico" />
    <None Include="..\readme.txt" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="langs_vs100.vcxproj">
      <Project>{0f066b23-18df-4284-8265-f4a5e7e3b966}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
    <ProjectReference Include="strgen_vs100.vcxproj">
      <Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
    <ProjectReference Include="version_vs100.vcxproj">
      <Project>{1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>