# # spec file for package openttd # # Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany. # Copyright (c) 2007-2012 The OpenTTD developers # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: openttd Version: 1.3.beta1 Release: 0 %define srcver 1.3.0-beta1 Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe License: GPL-2.0 Group: Amusements/Games/Strategy/Other Url: http://www.openttd.org Source: http://binaries.openttd.org/releases/%{srcver}/%{name}-%{srcver}-source.tar.gz %if 0%{?suse_version} || 0%{?mdkversion} Recommends: %{name}-gui %endif BuildRequires: gcc-c++ BuildRequires: libpng-devel BuildRequires: zlib-devel %if 0%{?suse_version} || 0%{?mdkversion} BuildRequires: update-alternatives Requires: update-alternatives %else BuildRequires: chkconfig Requires: chkconfig %endif %if 0%{?mdkversion} BuildRequires: liblzma-devel BuildRequires: liblzo-devel %else BuildRequires: lzo-devel BuildRequires: xz-devel %endif # OBS workaround: needed by libdrm %if 0%{?rhel_version} >= 600 || 0%{?centos_version} >= 600 BuildRequires: kernel %endif # for lzma detection %if 0%{?suse_version} BuildRequires: pkg-config %endif # bulding openttd.grf is not required as it is a) part of source and # b) required only, if you want to use the original set %if 0%{?with_grfcodec} BuildRequires: grfcodec %endif # Recommends would fit better but not well supported... Requires: openttd-opengfx >= 0.4.2 Obsoletes: %{name}-data < %{version} Provides: %{name}-data = %{version} BuildRoot: %{_tmppath}/%{name}-%{version}-build %description OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. To play the game you need either the original data from the game or install the recommend subackages OpenGFX for free graphics, OpenSFX for free sounds and OpenMSX for free music. OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file 'COPYING' included with every release and source download of the game. %package gui Summary: OpenTTD GUI/Client (requires SDL) Group: Amusements/Games/Strategy/Other Requires: %{name} Conflicts: %{name}-dedicated BuildRequires: SDL-devel BuildRequires: fontconfig-devel %if 0%{?rhel_version} != 600 BuildRequires: libicu-devel %endif %if 0%{?rhel_version} || 0%{?fedora} BuildRequires: freetype-devel %endif %if 0%{?suse_version} || 0%{?mdkversion} BuildRequires: freetype2-devel %endif %if 0%{?suse_version} BuildRequires: update-desktop-files %else BuildRequires: desktop-file-utils Requires: hicolor-icon-theme %endif %if 0%{?suse_version} || 0%{?mdkversion} Recommends: openttd-openmsx Recommends: openttd-opensfx %endif %description gui OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. To play the game you need either the original data from the game or install the recommend subackages OpenGFX for free graphics, OpenSFX for free sounds and OpenMSX for free music. This subpackage provides the binary which needs SDL. %package dedicated Summary: OpenTTD Dedicated Server binary (without SDL) Group: Amusements/Games/Strategy/Other Requires: %{name} Conflicts: %{name}-gui %description dedicated OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. To play the game you need either the original data from the game or the required package OpenGFX and OpenSFX. This subpackage provides the binary without dependency of SDL. %prep %setup -qn openttd%{?branch:-%{branch}}-%{srcver} # we build the grfs from sources but validate the result with the existing data %if 0%{?with_grfcodec} md5sum bin/data/* > validate.data %endif %build # first, we build the dedicated binary and copy it to dedicated/ ./configure \ --prefix-dir="%{_prefix}" \ --binary-dir="bin" \ --data-dir="share/%{name}" \ --enable-dedicated make %{?_smp_mflags} BUNDLE_DIR="dedicated" bundle # then, we build the common gui version which we install the usual way ./configure \ --prefix-dir="%{_prefix}" \ --binary-name="%{name}" \ --binary-dir="bin" \ --data-dir="share/%{name}" \ --doc-dir="share/doc/%{name}" \ --menu-name="OpenTTD%{?branch: %{branch}}" \ --menu-group="Game;StrategyGame;" make %{?_smp_mflags} %install # install the dedicated binary install -D -m0755 dedicated/openttd %{buildroot}%{_bindir}/%{name}-dedicated # install the gui binary and rename to openttd-gui make install INSTALL_DIR=%{buildroot} mv %{buildroot}%{_bindir}/%{name} %{buildroot}%{_bindir}/%{name}-gui # we need a dummy target for /etc/alternatives/openttd mkdir -p %{buildroot}%{_sysconfdir}/alternatives touch %{buildroot}%{_sysconfdir}/alternatives/%{name} ln -s -f /etc/alternatives/%{name} %{buildroot}%{_bindir}/%{name} %if 0%{?suse_version} %suse_update_desktop_file -r %{name} Game StrategyGame %else %if 0%{?fedora} || 0%{?rhel_version} >= 600 || 0%{?centos_version} >= 600 desktop-file-install --dir=%{buildroot}%{_datadir}/applications \ --add-category=StrategyGame \ media/openttd.desktop %endif %endif %if 0%{?with_grfcodec} %check md5sum -c validate.data %endif %post gui /usr/sbin/update-alternatives --install %{_bindir}/%{name} %{name} %{_bindir}/%{name}-gui 10 touch --no-create %{_datadir}/icons/hicolor &>/dev/null || : %post dedicated /usr/sbin/update-alternatives --install %{_bindir}/%{name} %{name} %{_bindir}/%{name}-dedicated 0 %preun gui if [ "$1" = 0 ] ; then /usr/sbin/update-alternatives --remove %{name} %{_bindir}/%{name}-gui fi %preun dedicated if [ "$1" = 0 ] ; then /usr/sbin/update-alternatives --remove %{name} %{_bindir}/%{name}-dedicated fi %postun gui if [ "$1" -eq 0 ] ; then touch --no-create %{_datadir}/icons/hicolor &>/dev/null gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || : fi %posttrans gui gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || : # we need a file in the main package so it will be made %files %defattr(-, root, root) %dir %{_datadir}/doc/%{name} %dir %{_datadir}/%{name} %dir %{_datadir}/%{name}/lang %dir %{_datadir}/%{name}/baseset %dir %{_datadir}/%{name}/scripts %dir %{_datadir}/%{name}/ai %dir %{_datadir}/%{name}/game %{_datadir}/doc/%{name}/* %{_datadir}/%{name}/lang/* %{_datadir}/%{name}/baseset/* %{_datadir}/%{name}/scripts/* %{_datadir}/%{name}/ai/* %{_datadir}/%{name}/game/* %doc %{_mandir}/man6/%{name}.6.* %files gui %defattr(-, root, root) %ghost %{_sysconfdir}/alternatives/%{name} %ghost %{_bindir}/%{name} %{_bindir}/%{name}-gui %dir %{_datadir}/icons/hicolor %dir %{_datadir}/icons/hicolor/16x16 %dir %{_datadir}/icons/hicolor/16x16/apps %dir %{_datadir}/icons/hicolor/32x32 %dir %{_datadir}/icons/hicolor/32x32/apps %dir %{_datadir}/icons/hicolor/48x48 %dir %{_datadir}/icons/hicolor/48x48/apps %dir %{_datadir}/icons/hicolor/64x64 %dir %{_datadir}/icons/hicolor/64x64/apps %dir %{_datadir}/icons/hicolor/128x128 %dir %{_datadir}/icons/hicolor/128x128/apps %dir %{_datadir}/icons/hicolor/256x256 %dir %{_datadir}/icons/hicolor/256x256/apps %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/16x16/apps/%{name}.png %{_datadir}/icons/hicolor/32x32/apps/%{name}.png %{_datadir}/icons/hicolor/48x48/apps/%{name}.png %{_datadir}/icons/hicolor/64x64/apps/%{name}.png %{_datadir}/icons/hicolor/128x128/apps/%{name}.png %{_datadir}/icons/hicolor/256x256/apps/%{name}.png %{_datadir}/pixmaps/%{name}.32.xpm %files dedicated %defattr(-, root, root) %ghost %{_bindir}/%{name} %ghost %{_sysconfdir}/alternatives/%{name} %{_bindir}/%{name}-dedicated %changelog