/* $Id$ */ #ifndef FIOS_H #define FIOS_H /* Deals with finding savegames */ typedef struct { byte type; uint64 mtime; char title[64]; char name[256 - 12 - 64]; } FiosItem; enum { FIOS_TYPE_DRIVE = 0, FIOS_TYPE_PARENT = 1, FIOS_TYPE_DIR = 2, FIOS_TYPE_FILE = 3, FIOS_TYPE_OLDFILE = 4, FIOS_TYPE_SCENARIO = 5, FIOS_TYPE_OLD_SCENARIO = 6, FIOS_TYPE_DIRECT = 7, FIOS_TYPE_PNG = 8, FIOS_TYPE_BMP = 9, FIOS_TYPE_INVALID = 255, }; /* Variables to display file lists */ extern FiosItem *_fios_list; // defined in misc_gui.c extern int _fios_num; // defined in fios.c, read_only version of _fios_count extern int _saveload_mode; // defined in misc_gui.c // Get a list of savegames FiosItem *FiosGetSavegameList(int mode); // Get a list of scenarios FiosItem *FiosGetScenarioList(int mode); // Get a list of Heightmaps FiosItem *FiosGetHeightmapList(int mode); // Free the list of savegames void FiosFreeSavegameList(void); // Browse to. Returns a filename w/path if we reached a file. char *FiosBrowseTo(const FiosItem *item); // Return path, free space and stringID StringID FiosGetDescText(const char **path, uint32 *total_free); // Delete a name bool FiosDelete(const char *name); // Make a filename from a name void FiosMakeSavegameName(char *buf, const char *name, size_t size); // Allocate a new FiosItem FiosItem *FiosAlloc(void); int CDECL compare_FiosItems(const void *a, const void *b); /* Implementation of opendir/readdir/closedir for Windows */ #if defined(WIN32) #include <windows.h> typedef struct DIR DIR; typedef struct dirent { // XXX - only d_name implemented char *d_name; /* name of found file */ /* little hack which will point to parent DIR struct which will * save us a call to GetFileAttributes if we want information * about the file (for example in function fio_bla */ DIR *dir; } dirent; struct DIR { HANDLE hFind; /* the dirent returned by readdir. * note: having only one global instance is not possible because * multiple independent opendir/readdir sequences must be supported. */ dirent ent; WIN32_FIND_DATA fd; /* since opendir calls FindFirstFile, we need a means of telling the * first call to readdir that we already have a file. * that's the case iff this is true */ bool at_first_entry; }; DIR *opendir(const char *path); struct dirent *readdir(DIR *d); int closedir(DIR *d); #endif /* defined(WIN32) */ #endif /* FIOS_H */