/* $Id$ */ #ifndef BRIDGE_MAP_H #define BRIDGE_MAP_H #include "macros.h" #include "map.h" #include "rail.h" #include "tile.h" static inline void SetClearUnderBridge(TileIndex t) { SetTileOwner(t, OWNER_NONE); SB(_m[t].m5, 3, 3, 0 << 2 | 0); } static inline void SetWaterUnderBridge(TileIndex t) { SetTileOwner(t, OWNER_WATER); SB(_m[t].m5, 3, 3, 0 << 2 | 1); } static inline void SetRailUnderBridge(TileIndex t, Owner o, RailType r) { SetTileOwner(t, o); SB(_m[t].m5, 3, 3, 1 << 2 | TRANSPORT_RAIL); SB(_m[t].m3, 0, 4, r); } static inline void SetRoadUnderBridge(TileIndex t, Owner o) { SetTileOwner(t, o); SB(_m[t].m5, 3, 3, 1 << 2 | TRANSPORT_ROAD); } #endif