From 583c9e531b997400cedc1eb2f524785a4294a874 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sat, 18 Nov 2006 00:44:09 +0000 Subject: (svn r7201) -Codechange: Use goto's to loop _windows when there is a change you need to start over --- window.c | 39 +++++++++++++++++++++------------------ 1 file changed, 21 insertions(+), 18 deletions(-) (limited to 'window.c') diff --git a/window.c b/window.c index ec3589951..47fde1a57 100644 --- a/window.c +++ b/window.c @@ -337,12 +337,13 @@ void DeleteWindowByClass(WindowClass cls) { Window *w; - for (w = _windows; w != _last_window;) { +restart_search: + /* When we find the window to delete, we need to restart the search + * as deleting this window could cascade in deleting (many) others */ + for (w = _windows; w != _last_window; w++) { if (w->window_class == cls) { DeleteWindow(w); - w = _windows; - } else { - w++; + goto restart_search; } } } @@ -355,12 +356,13 @@ void DeletePlayerWindows(PlayerID id) { Window *w; - for (w = _windows; w != _last_window;) { +restart_search: + /* When we find the window to delete, we need to restart the search + * as deleting this window could cascade in deleting (many) others */ + for (w = _windows; w != _last_window; w++) { if (w->caption_color == id) { DeleteWindow(w); - w = _windows; - } else { - w++; + goto restart_search; } } @@ -1756,7 +1758,10 @@ void DeleteNonVitalWindows(void) { Window *w; - for (w = _windows; w != _last_window;) { +restart_search: + /* When we find the window to delete, we need to restart the search + * as deleting this window could cascade in deleting (many) others */ + for (w = _windows; w != _last_window; w++) { if (w->window_class != WC_MAIN_WINDOW && w->window_class != WC_SELECT_GAME && w->window_class != WC_MAIN_TOOLBAR && @@ -1765,9 +1770,7 @@ void DeleteNonVitalWindows(void) w->window_class != WC_TOOLTIPS && (w->flags4 & WF_STICKY) == 0) { // do not delete windows which are 'pinned' DeleteWindow(w); - w = _windows; - } else { - w++; + goto restart_search; } } } @@ -1781,15 +1784,15 @@ void DeleteAllNonVitalWindows(void) { Window *w; - // Delete every window except for stickied ones + /* Delete every window except for stickied ones, then sticky ones as well */ DeleteNonVitalWindows(); - // Delete all sticked windows - for (w = _windows; w != _last_window;) { +restart_search: + /* When we find the window to delete, we need to restart the search + * as deleting this window could cascade in deleting (many) others */ + for (w = _windows; w != _last_window; w++) { if (w->flags4 & WF_STICKY) { DeleteWindow(w); - w = _windows; - } else { - w++; + goto restart_search; } } } -- cgit v1.2.3-70-g09d2