From 518034d28d3664a3f3f6bb865eb8a8c4d0d3ccfe Mon Sep 17 00:00:00 2001 From: bjarni Date: Wed, 26 Jan 2005 11:23:54 +0000 Subject: (svn r1679) Fix: dropdown menus now returns the index of the string that was clicked even if a previous item is hidden This bug was not triggered by the current code, but it's easier to code new features if you do not have to think about such limitations like you can't hide an item in the middle of the list ;) --- widget.c | 54 +++++++++++++++++++++++++++++------------------------- 1 file changed, 29 insertions(+), 25 deletions(-) (limited to 'widget.c') diff --git a/widget.c b/widget.c index bf166eba3..cba4b3cc6 100644 --- a/widget.c +++ b/widget.c @@ -452,6 +452,7 @@ static WindowClass _dropdown_windowclass; static WindowNumber _dropdown_windownum; static byte _dropdown_var1; static byte _dropdown_var2; +static uint32 _dropdown_disabled_items; static const Widget _dropdown_menu_widgets[] = { { WWT_IMGBTN, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, @@ -472,7 +473,7 @@ static int GetDropdownItem(Window *w) return - 1; item = y / 10; - if (item >= _dropdown_item_count || HASBIT(_dropdown_disabled,item) || _dropdown_items[item] == 0) + if (item >= _dropdown_item_count || (HASBIT(_dropdown_disabled,item) && !_dropdown_disabled_items) || _dropdown_items[item] == 0) return - 1; return item; @@ -485,46 +486,48 @@ static void DropdownMenuWndProc(Window *w, WindowEvent *e) switch(e->event) { case WE_PAINT: { int x,y,i,sel; - uint32 dis; - bool hidden; DrawWindowWidgets(w); x = 1; y = 2; sel = _dropdown_selindex; - dis = _dropdown_disabled; - hidden = _dropdown_hide_disabled; - for(i=0; _dropdown_items[i] != INVALID_STRING_ID; i++) { - if (!(hidden && (dis & 1))) { - if (_dropdown_items[i] != 0) { - if (sel == 0) { - GfxFillRect(x+1, y, x+w->width-4, y + 9, 0); - } - DrawString(x+2, y, _dropdown_items[i], sel==0 ? 12 : 16); - - if (dis & 1) { - GfxFillRect(x, y, x+w->width-3, y + 9, 0x8000 + - _color_list[w->widget[0].color].window_color_bga); - } - } else { - int color_1 = _color_list[w->widget[0].color].window_color_1a; - int color_2 = _color_list[w->widget[0].color].window_color_2; - GfxFillRect(x+1, y+3, x+w->width-5, y+3, color_1); - GfxFillRect(x+1, y+4, x+w->width-5, y+4, color_2); - } - y += 10; + if (HASBIT(_dropdown_disabled_items, i)) { sel--; + continue; } - dis>>=1; + if (_dropdown_items[i] != 0) { + if (sel == 0) { + GfxFillRect(x+1, y, x+w->width-4, y + 9, 0); + } + DrawString(x+2, y, _dropdown_items[i], sel==0 ? 12 : 16); + + if (HASBIT(_dropdown_disabled, i) && !_dropdown_disabled_items) { + GfxFillRect(x, y, x+w->width-3, y + 9, 0x8000 + + _color_list[_dropdown_menu_widgets[0].color].window_color_bga); + } + } else { + int color_1 = _color_list[_dropdown_menu_widgets[0].color].window_color_1a; + int color_2 = _color_list[_dropdown_menu_widgets[0].color].window_color_2; + GfxFillRect(x+1, y+3, x+w->width-5, y+3, color_1); + GfxFillRect(x+1, y+4, x+w->width-5, y+4, color_2); + } + y += 10; + sel--; } } break; case WE_CLICK: { item = GetDropdownItem(w); if (item >= 0) { + // make sure that item match the index of the string, that was clicked + // basically we just add one for each hidden item before the clicked one + byte counter; + for (counter = 0 ; item >= counter; ++counter) { + if (HASBIT(_dropdown_disabled_items, counter)) item++; + } _dropdown_var1 = 4; _dropdown_selindex = item; SetWindowDirty(w); @@ -639,6 +642,7 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt w2->widget[0].color = wi->color; w2->widget[0].right = wi->right - wi[-1].left; w2->widget[0].bottom = i * 10 + 3; + _dropdown_disabled_items = remove_filtered_strings ? disabled_mask : 0; w2->flags4 &= ~WF_WHITE_BORDER_MASK; } -- cgit v1.2.3-54-g00ecf