From 7fd88e57981e15cd8f2c11a2134e289dbe1b856e Mon Sep 17 00:00:00 2001 From: tron Date: Wed, 7 Jun 2006 19:35:21 +0000 Subject: (svn r5155) - Remove the bridge branch merge (revision r5070) --- water_cmd.c | 83 +++++++++++++++++++++++++++++++++++++++++++------------------ 1 file changed, 59 insertions(+), 24 deletions(-) (limited to 'water_cmd.c') diff --git a/water_cmd.c b/water_cmd.c index 8953f9ec5..26ef26d0c 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -20,7 +20,7 @@ #include "train.h" #include "water_map.h" -static const SpriteID _water_shore_sprites[] = { +const SpriteID _water_shore_sprites[15] = { 0, SPR_SHORE_TILEH_1, SPR_SHORE_TILEH_2, @@ -65,8 +65,6 @@ int32 CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!IsClearWaterTile(tile) || !IsClearWaterTile(tile2)) return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER); - if (IsBridgeAbove(tile) || IsBridgeAbove(tile2)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); - ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return CMD_ERROR; ret = DoCommand(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR); @@ -141,12 +139,6 @@ static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } - if ((MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) || - (MayHaveBridgeAbove(tile - delta) && IsBridgeAbove(tile - delta)) || - (MayHaveBridgeAbove(tile + delta) && IsBridgeAbove(tile + delta))) { - return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); - } - if (flags & DC_EXEC) { MakeLock(tile, _current_player, dir); MarkTileDirtyByTile(tile); @@ -237,8 +229,6 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) cost = 0; BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) { - int32 ret; - if (GetTileSlope(tile, NULL) != SLOPE_FLAT) { return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); } @@ -246,16 +236,38 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) // can't make water of water! if (IsTileType(tile, MP_WATER)) continue; - ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (CmdFailed(ret)) return ret; - cost += ret; + /* is middle piece of a bridge? */ + if (IsBridgeTile(tile) && IsBridgeMiddle(tile)) { + if (IsTransportUnderBridge(tile)) { + return_cmd_error(STR_5800_OBJECT_IN_THE_WAY); + } - if (flags & DC_EXEC) { - if (TileHeight(tile) == 0) { - MakeWater(tile); - } else { - MakeCanal(tile, _current_player); + if (IsWaterUnderBridge(tile)) return_cmd_error(STR_1007_ALREADY_BUILT); + + if (flags & DC_EXEC) { + if (TileHeight(tile) == 0) { + SetWaterUnderBridge(tile); + } else { + SetCanalUnderBridge(tile, _current_player); + } } + } else { + /* no bridge, try to clear it. */ + int32 ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); + + if (CmdFailed(ret)) return ret; + cost += ret; + + if (flags & DC_EXEC) { + if (TileHeight(tile) == 0) { + MakeWater(tile); + } else { + MakeCanal(tile, _current_player); + } + } + } + + if (flags & DC_EXEC) { MarkTileDirtyByTile(tile); MarkTilesAroundDirty(tile); } @@ -340,9 +352,17 @@ static int32 ClearTile_Water(TileIndex tile, byte flags) static bool IsWateredTile(TileIndex tile) { switch (GetTileType(tile)) { - case MP_WATER: return !IsCoast(tile); - case MP_STATION: return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile); - default: return false; + case MP_WATER: + return !IsCoast(tile); + + case MP_STATION: + return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile); + + case MP_TUNNELBRIDGE: + return IsBridge(tile) && IsBridgeMiddle(tile) && IsWaterUnderBridge(tile); + + default: + return false; } } @@ -418,13 +438,11 @@ static void DrawTile_Water(TileInfo *ti) case WATER_CLEAR: DrawGroundSprite(SPR_FLAT_WATER_TILE); if (ti->z != 0) DrawCanalWater(ti->tile); - DrawBridgeMiddle(ti); break; case WATER_COAST: assert(!IsSteepSlope(ti->tileh)); DrawGroundSprite(_water_shore_sprites[ti->tileh]); - DrawBridgeMiddle(ti); break; case WATER_LOCK: { @@ -534,10 +552,27 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) } break; + case MP_TUNNELBRIDGE: + if (IsBridge(target) && IsBridgeMiddle(target) && IsClearUnderBridge(target)) { + SetWaterUnderBridge(target); + MarkTileDirtyByTile(target); + } + break; + default: break; } } else { + if (IsBridgeTile(target) && IsBridgeMiddle(target)) { + if (IsWaterUnderBridge(target) || + (IsTransportUnderBridge(target) && GetTransportTypeUnderBridge(target) == TRANSPORT_WATER)) { // XXX does this happen at all? + return; + } + SetWaterUnderBridge(target); + MarkTileDirtyByTile(target); + return; + } + _current_player = OWNER_WATER; { Vehicle *v = FindVehicleOnTileZ(target, 0); -- cgit v1.2.3-54-g00ecf