From 08c50b7441d6d5377ea815330f9c3c9554ee85e9 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Wed, 28 Jun 2006 17:33:04 +0000 Subject: (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas. --- water_cmd.c | 30 ++++++++++++++++++++++-------- 1 file changed, 22 insertions(+), 8 deletions(-) (limited to 'water_cmd.c') diff --git a/water_cmd.c b/water_cmd.c index cd219299d..69adf9b7e 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -200,7 +200,7 @@ int32 CmdBuildLock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Build a piece of canal. * @param tile end tile of stretch-dragging * @param p1 start tile of stretch-dragging - * @param p2 unused + * @param p2 ctrl pressed - toggles ocean / canals at sealevel */ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { @@ -234,7 +234,7 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } // can't make water of water! - if (IsTileType(tile, MP_WATER)) continue; + if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) continue; /* is middle piece of a bridge? */ if (IsBridgeTile(tile) && IsBridgeMiddle(tile)) { @@ -242,10 +242,10 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return_cmd_error(STR_5800_OBJECT_IN_THE_WAY); } - if (IsWaterUnderBridge(tile)) return_cmd_error(STR_1007_ALREADY_BUILT); + if (IsWaterUnderBridge(tile) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) return_cmd_error(STR_1007_ALREADY_BUILT); if (flags & DC_EXEC) { - if (TileHeight(tile) == 0) { + if (TileHeight(tile) == 0 && HASBIT(p2, 0)) { SetWaterUnderBridge(tile); } else { SetCanalUnderBridge(tile, _current_player); @@ -259,7 +259,7 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) cost += ret; if (flags & DC_EXEC) { - if (TileHeight(tile) == 0) { + if (TileHeight(tile) == 0 && HASBIT(p2, 0)) { MakeWater(tile); } else { MakeCanal(tile, _current_player); @@ -352,7 +352,18 @@ static bool IsWateredTile(TileIndex tile) { switch (GetTileType(tile)) { case MP_WATER: - return !IsCoast(tile); + if (!IsCoast(tile)) return true; + + switch (GetTileSlope(tile, NULL)) { + case SLOPE_W: + case SLOPE_S: + case SLOPE_E: + case SLOPE_N: + return true; + + default: + return false; + } case MP_STATION: return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile); @@ -436,7 +447,7 @@ static void DrawTile_Water(TileInfo *ti) switch (GetWaterTileType(ti->tile)) { case WATER_CLEAR: DrawGroundSprite(SPR_FLAT_WATER_TILE); - if (ti->z != 0) DrawCanalWater(ti->tile); + if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile); break; case WATER_COAST: @@ -487,7 +498,7 @@ static void GetTileDesc_Water(TileIndex tile, TileDesc *td) { switch (GetWaterTileType(tile)) { case WATER_CLEAR: - if (TilePixelHeight(tile) == 0) { + if (TilePixelHeight(tile) == 0 || IsTileOwner(tile, OWNER_WATER)) { td->str = STR_3804_WATER; } else { td->str = STR_LANDINFO_CANAL; @@ -642,6 +653,9 @@ void TileLoop_Water(TileIndex tile) {{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}} }; + /* Ensure sea-level canals do not flood */ + if (!IsTileOwner(tile, OWNER_WATER)) return; + if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { uint i; -- cgit v1.2.3-54-g00ecf