From 8744075a6cb64578f7e255220d76b77b26eb1a45 Mon Sep 17 00:00:00 2001 From: bjarni Date: Sun, 12 Feb 2006 14:31:33 +0000 Subject: (svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy --- video/cocoa_v.m | 3 --- 1 file changed, 3 deletions(-) (limited to 'video') diff --git a/video/cocoa_v.m b/video/cocoa_v.m index ed996bddd..7d6fd8b38 100644 --- a/video/cocoa_v.m +++ b/video/cocoa_v.m @@ -36,9 +36,6 @@ extern void HideMenuBar(void); #endif -/* Name conflict */ -#define Rect OTTDRect -#define Point OTTDPoint /* Defined in ppc/param.h or i386/param.h included from sys/param.h */ #undef ALIGN /* Defined in stdbool.h */ -- cgit v1.2.3-54-g00ecf