From 8e6a911700de2875db95d254e5a5771e73ceedd7 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 18 Sep 2005 20:56:44 +0000 Subject: (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending --- vehicle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'vehicle.h') diff --git a/vehicle.h b/vehicle.h index 796315552..c61a672f0 100644 --- a/vehicle.h +++ b/vehicle.h @@ -350,8 +350,8 @@ typedef struct GetNewVehiclePosResult { Trackdir GetVehicleTrackdir(const Vehicle* v); /* returns true if staying in the same tile */ -bool GetNewVehiclePos(Vehicle *v, GetNewVehiclePosResult *gp); -byte GetDirectionTowards(Vehicle *v, int x, int y); +bool GetNewVehiclePos(const Vehicle *v, GetNewVehiclePosResult *gp); +byte GetDirectionTowards(const Vehicle *v, int x, int y); #define BEGIN_ENUM_WAGONS(v) do { #define END_ENUM_WAGONS(v) } while ( (v=v->next) != NULL); -- cgit v1.2.3-54-g00ecf