From 8e535337861d419c6fc9cdd450e90689fad30e7d Mon Sep 17 00:00:00 2001 From: matthijs Date: Fri, 17 Jun 2005 00:22:46 +0000 Subject: (svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with calls to the associated wrapper functions. * Codechange: Made npf.c use some map array accessing wrappers instead of direct access. * Codechange/Fix: Named every enum in tile.h. Fixes a nasty bug on MSVC where arrays would be initialised with zeroes (tnx Asterix_) * Removed magic numbers from tables in tile.c. * Added some explicit casts in tile.h. --- vehicle.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'vehicle.h') diff --git a/vehicle.h b/vehicle.h index cee8a2450..5cd0f9db5 100644 --- a/vehicle.h +++ b/vehicle.h @@ -3,6 +3,7 @@ #include "pool.h" #include "order.h" +#include "rail.h" enum { VEH_Train = 0x10, @@ -340,7 +341,7 @@ typedef struct GetNewVehiclePosResult { * For other vehicles types, or vehicles with no clear trackdir (such as those * in depots), returns 0xFF. */ -byte GetVehicleTrackdir(const Vehicle* v); +Trackdir GetVehicleTrackdir(const Vehicle* v); /* returns true if staying in the same tile */ bool GetNewVehiclePos(Vehicle *v, GetNewVehiclePosResult *gp); -- cgit v1.2.3-54-g00ecf