From 85f06d6e7b5265fd1789ccb5014bedd07bd91426 Mon Sep 17 00:00:00 2001 From: celestar Date: Wed, 20 Jul 2005 22:05:13 +0000 Subject: (svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite --- vehicle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'vehicle.c') diff --git a/vehicle.c b/vehicle.c index 7d1734f70..defce52c1 100644 --- a/vehicle.c +++ b/vehicle.c @@ -559,7 +559,7 @@ static void DoDrawVehicle(Vehicle *v) uint32 image = v->cur_image; if (v->vehstatus & VS_DISASTER) { - image |= 0x3224000; + MAKE_TRANSPARENT(image); } else if (v->vehstatus & VS_DEFPAL) { image |= (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)); } -- cgit v1.2.3-54-g00ecf