From 31f218fdf9fe416acb05a50aea145bc59c677a39 Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 21 Nov 2005 14:28:31 +0000 Subject: (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch settings, off by defaut). An other step to AIScripts. WARNING: this is still highly experimental and has known bugs! --- variables.h | 1 + 1 file changed, 1 insertion(+) (limited to 'variables.h') diff --git a/variables.h b/variables.h index 7043d2a2d..c89386f91 100644 --- a/variables.h +++ b/variables.h @@ -176,6 +176,7 @@ typedef struct Patches { byte drag_signals_density; // many signals density bool ainew_active; // Is the new AI active? + bool ai_in_multiplayer; // Do we allow AIs in multiplayer /* * New Path Finding -- cgit v1.2.3-54-g00ecf