From 10b842bddcbe6cdcf7111736bec985cdc13e528f Mon Sep 17 00:00:00 2001 From: truelight Date: Sat, 19 Aug 2006 10:00:30 +0000 Subject: (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: - New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings --- variables.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'variables.h') diff --git a/variables.h b/variables.h index d90be7709..3fd9488f9 100644 --- a/variables.h +++ b/variables.h @@ -107,7 +107,15 @@ typedef struct Patches { bool roadveh_queue; // buggy road vehicle queueing bool autoscroll; // scroll when moving mouse to the edge. byte errmsg_duration; // duration of error message + byte land_generator; // the landscape generator + byte oil_refinery_limit; // distance oil refineries allowed from map edge byte snow_line_height; // a number 0-15 that configured snow line height + byte tgen_smoothness; // how rough is the terrain from 0-3 + uint32 generation_seed; // noise seed for world generation + byte tree_placer; // the tree placer algorithm + byte heightmap_rotation;// rotation director for the heightmap + uint16 progress_update_interval;// interval between two updates of the progress in hundreds of milliseconds + byte se_flat_world_height; // land height a flat world gets in SE bool bribe; // enable bribing the local authority bool nonuniform_stations;// allow nonuniform train stations bool always_small_airport; // always allow small airports @@ -244,6 +252,7 @@ typedef struct Paths { char *save_dir; char *autosave_dir; char *scenario_dir; + char *heightmap_dir; char *second_data_dir; } Paths; -- cgit v1.2.3-54-g00ecf