From b47d27932a7db5683dffa94c1db4a33404e9c3e6 Mon Sep 17 00:00:00 2001 From: celestar Date: Fri, 31 Mar 2006 08:44:53 +0000 Subject: (svn r4193) -Codechange: Add and make use of an accessor function to create company HQs --- unmovable_cmd.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'unmovable_cmd.c') diff --git a/unmovable_cmd.c b/unmovable_cmd.c index 9a9643a75..1b1de5876 100644 --- a/unmovable_cmd.c +++ b/unmovable_cmd.c @@ -89,10 +89,8 @@ int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2) p->location_of_house = tile; - ModifyTile(tile + TileDiffXY(0, 0), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x80); - ModifyTile(tile + TileDiffXY(0, 1), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x81); - ModifyTile(tile + TileDiffXY(1, 0), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x82); - ModifyTile(tile + TileDiffXY(1, 1), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x83); + MakeCompanyHQ(tile, _current_player); + UpdatePlayerHouse(p, score); InvalidateWindow(WC_COMPANY, p->index); } -- cgit v1.2.3-54-g00ecf