From 9712d6f639c2a32aac05c22ff17cdb3ee32a977d Mon Sep 17 00:00:00 2001 From: tron Date: Wed, 1 Feb 2006 06:32:03 +0000 Subject: (svn r3510) Fiddle with whitespace and parentheses --- tunnelbridge_cmd.c | 30 ++++++++++++++++-------------- 1 file changed, 16 insertions(+), 14 deletions(-) (limited to 'tunnelbridge_cmd.c') diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index fe6dae18d..2c1a50c40 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -247,12 +247,15 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2) if (!CheckBridge_Stuff(bridge_type, bridge_len)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); /* retrieve landscape height and ensure it's on land */ - if ( - ((FindLandscapeHeight(&ti_end, sx, sy), - ti_end.type == MP_WATER) && ti_end.map5 == 0) || - ((FindLandscapeHeight(&ti_start, x, y), - ti_start.type == MP_WATER) && ti_start.map5 == 0)) + if (( + FindLandscapeHeight(&ti_end, sx, sy), + ti_end.type == MP_WATER && ti_end.map5 == 0 + ) || ( + FindLandscapeHeight(&ti_start, x, y), + ti_start.type == MP_WATER && ti_start.map5 == 0 + )) { return_cmd_error(STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH); + } if (BRIDGE_FULL_LEVELED_FOUNDATION & (1 << ti_start.tileh)) { ti_start.z += 8; @@ -1464,11 +1467,10 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y if (GB(_m[tile].m5, 4, 4) == 0) { z = GetSlopeZ(x, y) - v->z_pos; - if (myabs(z) > 2) - return 8; + if (myabs(z) > 2) return 8; if (v->type == VEH_Train) { - fc = (x&0xF)+(y<<4); + fc = (x & 0xF) + (y << 4); dir = GB(_m[tile].m5, 0, 2); vdir = v->direction >> 1; @@ -1496,7 +1498,7 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y return 4; } } else if (v->type == VEH_Road) { - fc = (x&0xF)+(y<<4); + fc = (x & 0xF) + (y << 4); dir = GB(_m[tile].m5, 0, 2); vdir = v->direction >> 1; @@ -1504,7 +1506,6 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y if (v->u.road.state != 0xFF && dir == vdir) { if (fc == _tunnel_fractcoord_4[dir] || fc == _tunnel_fractcoord_5[dir]) { - v->tile = tile; v->u.road.state = 0xFF; v->vehstatus |= VS_HIDDEN; @@ -1514,10 +1515,11 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y } } - if (dir == (vdir^2) && ( - /* We're at the tunnel exit ?? */ - fc == _tunnel_fractcoord_6[dir] || - fc == _tunnel_fractcoord_7[dir]) && + if (dir == (vdir ^ 2) && ( + /* We're at the tunnel exit ?? */ + fc == _tunnel_fractcoord_6[dir] || + fc == _tunnel_fractcoord_7[dir] + ) && z == 0) { v->tile = tile; v->u.road.state = _road_exit_tunnel_state[dir]; -- cgit v1.2.3-54-g00ecf