From 6b6d908308c9aaf32f7b99500715319aaab1a51c Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sat, 14 Oct 2006 22:31:18 +0000 Subject: (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an actual playable player (< MAX_PLAYERS) or not. --- tunnelbridge_cmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tunnelbridge_cmd.c') diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index 769ab29c4..70b5bdf7e 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -423,7 +423,7 @@ not_valid_below:; bridge_len += 2; // begin and end tiles/ramps - if (_current_player < MAX_PLAYERS && !_is_old_ai_player) + if (IsValidPlayer(_current_player) && !_is_old_ai_player) bridge_len = CalcBridgeLenCostFactor(bridge_len); cost += (int64)bridge_len * _price.build_bridge * b->price >> 8; -- cgit v1.2.3-54-g00ecf