From 4b38004a490127410b62edac1abcc55b34fdf1d6 Mon Sep 17 00:00:00 2001 From: truelight Date: Thu, 30 Dec 2004 10:29:28 +0000 Subject: (svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by OWNER_NONE instead of OWNER_WATER. -Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE. When ConvertGroundTilesIntoWaterTiles() is not called, this gives big problems (see above). Now the owner is set to OWNER_WATER by default. --- ttd.c | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'ttd.c') diff --git a/ttd.c b/ttd.c index dad32ce9d..8ccf1f00a 100644 --- a/ttd.c +++ b/ttd.c @@ -1229,6 +1229,21 @@ bool AfterLoadGame(uint version) UpdateCurrencies(); } + /* In old version there seems to be a problem that water is owned by + OWNER_NONE, not OWNER_WATER.. I can't replicate it for the current + (0x402) version, so I just check when versions are older, and then + walk through the whole map.. */ + if (version <= 0x402) { + TileIndex tile = TILE_XY(0,0); + uint w = MapSizeX(); + uint h = MapSizeY(); + + BEGIN_TILE_LOOP(tile_cur, w, h, tile) + if (IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] != OWNER_WATER) + _map_owner[tile_cur] = OWNER_WATER; + END_TILE_LOOP(tile_cur, w, h, tile) + } + // convert road side to my format. if (_opt.road_side) _opt.road_side = 1; -- cgit v1.2.3-54-g00ecf