From 5b6be8858700950c8d16e0698259b3d32f7c0ce8 Mon Sep 17 00:00:00 2001 From: darkvater Date: Mon, 3 Jan 2005 19:34:07 +0000 Subject: (svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide; --- tree_cmd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tree_cmd.c') diff --git a/tree_cmd.c b/tree_cmd.c index 5fdf4e22c..e5067e612 100644 --- a/tree_cmd.c +++ b/tree_cmd.c @@ -202,7 +202,7 @@ int32 CmdPlantTree(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) if ( (ti.map5 & 0x1C) == 4 ) { m2 = 16; } else if ( (ti.map5 & 0x1C) == 16 ) { - m2 = (ti.map5 << 6) | 0x20; + m2 = ((ti.map5 & 3) << 6) | 0x20; } treetype = p1; @@ -609,7 +609,7 @@ void OnTick_Trees() } else if (m == 4) { m2 = 0x10; } else { - m2 = (_map5[tile] << 6) | 0x20; + m2 = ((_map5[tile] & 3) << 6) | 0x20; } ModifyTile(tile, -- cgit v1.2.3-54-g00ecf