From 231111ce3d3d37c05a71591a4760a6dc95beac69 Mon Sep 17 00:00:00 2001 From: matthijs Date: Sun, 3 Dec 2006 17:27:43 +0000 Subject: (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it. - Codechange: Rename pool.[ch] to oldpool.[ch]. --- town.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'town.h') diff --git a/town.h b/town.h index 73155c855..896e3415c 100644 --- a/town.h +++ b/town.h @@ -3,7 +3,7 @@ #ifndef TOWN_H #define TOWN_H -#include "pool.h" +#include "oldpool.h" #include "player.h" struct Town { @@ -152,7 +152,7 @@ bool CheckforTownRating(uint32 flags, Town *t, byte type); VARDEF const Town** _town_sort; -DECLARE_POOL(Town, Town, 3, 8000) +DECLARE_OLD_POOL(Town, Town, 3, 8000) /** * Check if a Town really exists. -- cgit v1.2.3-54-g00ecf