From 1d606e73921852906d12e0f8b73aa4d40b539130 Mon Sep 17 00:00:00 2001 From: celestar Date: Thu, 27 Apr 2006 11:19:12 +0000 Subject: (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor. -Side effects: - Removed one global variable from variables.h - Remove an ugly hack for the "many random towns" function --- town.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'town.h') diff --git a/town.h b/town.h index 7902a4edd..4729cccc8 100644 --- a/town.h +++ b/town.h @@ -83,7 +83,7 @@ void InitializeTown(void); void ShowTownViewWindow(TownID town); void DeleteTown(Town *t); void ExpandTown(Town *t); -Town *CreateRandomTown(uint attempts); +Town *CreateRandomTown(uint attempts, uint size_mode); enum { ROAD_REMOVE = 0, -- cgit v1.2.3-54-g00ecf