From cc0966405b3dc39a762e54ec0895ad3f346c53ab Mon Sep 17 00:00:00 2001 From: matthijs Date: Sun, 6 Feb 2005 22:36:08 +0000 Subject: (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO - Add: asserts to find the v->u.rail.track == 0 problem. - Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation() - Add: GetTileOwner(), IsTileOwner() - Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType(). - Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type. - Codechange: Replaced a few uint by TileIndex. --- tile.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'tile.h') diff --git a/tile.h b/tile.h index bd2917223..bcb06d29d 100644 --- a/tile.h +++ b/tile.h @@ -57,4 +57,14 @@ static inline bool IsTileType(TileIndex tile, TileType type) return GetTileType(tile) == type; } +static inline bool GetTileOwner(TileIndex tile) +{ + return _map_owner[tile]; +} + +static inline bool IsTileOwner(TileIndex tile, Owner owner) +{ + return GetTileOwner(tile) == owner; +} + #endif -- cgit v1.2.3-54-g00ecf