From d85b9bde4986e1c0ed85fc8250162d30da6205e3 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Fri, 2 Dec 2005 19:41:35 +0000 Subject: (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type. - CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore). --- table/autorail.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'table') diff --git a/table/autorail.h b/table/autorail.h index 3d8dc1078..2519aa6a8 100644 --- a/table/autorail.h +++ b/table/autorail.h @@ -13,7 +13,7 @@ // table maps each of the six rail directions and tileh combinations to a sprite // invalid entries are required to make sure that this array can be quickly accessed -const int AutorailTilehSprite[31][6] = { +const int _AutorailTilehSprite[31][6] = { // type 0 1 2 3 4 5 { 0, 8, 16, 25, 34, 42 }, // tileh = 0 { 5, 13, RED(22), RED(31), 35, 42 }, // tileh = 1 @@ -25,7 +25,7 @@ const int AutorailTilehSprite[31][6] = { { 1, 9, 17, 26, 35, 43 }, // tileh = 7 { 2, 13, 17, 25, RED(40), RED(48) }, // tileh = 8 { 1, 13, 17, RED(32), 35, RED(48) }, // tileh = 9 - { 2, 9, 17, 26, 35, 43 }, // tileh = 10 + { 1, 9, 17, 26, 35, 43 }, // tileh = 10 { 1, 9, 17, 26, 35, 43 }, // tileh = 11 { 2, 9, 17, RED(29), RED(40), 43 }, // tileh = 12 { 1, 9, 17, 26, 35, 43 }, // tileh = 13 @@ -52,7 +52,7 @@ const int AutorailTilehSprite[31][6] = { // maps each pixel of a tile (16x16) to a selection type // (0,0) is the top corner, (16,16) the bottom corner -const byte AutorailPiece[16][16] = { +const byte _AutorailPiece[16][16] = { { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, -- cgit v1.2.3-54-g00ecf