From e9c93f9c0ca76117ac1315b6aff03f1f138f62e4 Mon Sep 17 00:00:00 2001 From: truelight Date: Sun, 6 Feb 2005 10:18:47 +0000 Subject: (svn r1817) -Codechange: Moved depot-functions to depot.c -Codechange: Added wrappers around depot-access (GetDepot no exists) -Codechange: Made depot-functions a bit more logic (no longer GetDepotByTile crashes your game when you request it on a non-depot tile) -Add: made depots dynamic (yes, 64k depots are possible now) --- station_cmd.c | 1 + 1 file changed, 1 insertion(+) (limited to 'station_cmd.c') diff --git a/station_cmd.c b/station_cmd.c index d592dc3eb..61c09e2c0 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -18,6 +18,7 @@ #include "airport.h" #include "sprite.h" #include "npf.h" +#include "depot.h" enum { /* Max stations: 64000 (64 * 1000) */ -- cgit v1.2.3-70-g09d2