From f8ef801281769c51928e32b6b0463781d24ac0df Mon Sep 17 00:00:00 2001 From: smatz Date: Tue, 20 Jan 2009 23:43:19 +0000 Subject: (svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs --- src/saveload/afterload.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 39c02f008..bc7c173bb 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -588,6 +588,10 @@ bool AfterLoadGame() } } + /* In version 2.2 of the savegame, we have new airports, so status of all aircraft is reset. + * This has to be called after the oilrig airport_type update above ^^^ ! */ + if (CheckSavegameVersionOldStyle(2, 2)) UpdateOldAircraft(); + /* In version 6.1 we put the town index in the map-array. To do this, we need * to use m2 (16bit big), so we need to clean m2, and that is where this is * all about ;) */ -- cgit v1.2.3-54-g00ecf