From e95a85315ce8aeb40b1dd28cf6f5607032be9a7b Mon Sep 17 00:00:00 2001 From: smatz Date: Wed, 20 Feb 2008 16:24:56 +0000 Subject: (svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them --- src/openttd.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/openttd.cpp b/src/openttd.cpp index 28da4c2dd..7f8df22d4 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -2364,7 +2364,9 @@ bool AfterLoadGame() if (CheckSavegameVersion(87)) { for (TileIndex t = 0; t < map_size; t++) { - if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) { + /* skip oil rigs at borders! */ + if ((IsTileType(t, MP_WATER) || IsBuoyTile(t)) && + (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) { /* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy). * This conversion has to be done before buoys with invalid owner are removed. */ SetWaterClass(t, WATER_CLASS_SEA); -- cgit v1.2.3-54-g00ecf