From e7173d3ba456c3f3ec0cc69161396cd7410fe248 Mon Sep 17 00:00:00 2001 From: belugas Date: Sat, 16 Feb 2008 03:12:57 +0000 Subject: (svn r12159) -Codechange: Enumify some widget magical numbers -Cleanup: apply a bit of code style. Mostly re-indenting switch cases --- src/town_gui.cpp | 80 +++++++++++++++++++++++++++++--------------------------- 1 file changed, 41 insertions(+), 39 deletions(-) (limited to 'src') diff --git a/src/town_gui.cpp b/src/town_gui.cpp index 4fdc9c169..70f993849 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -225,25 +225,24 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e) case WE_DOUBLE_CLICK: case WE_CLICK: switch (e->we.click.widget) { - case TWA_COMMAND_LIST: { - const Town *t = GetTown(w->window_number); - int y = (e->we.click.pt.y - 0x6B) / 10; + case TWA_COMMAND_LIST: { + const Town *t = GetTown(w->window_number); + int y = (e->we.click.pt.y - 0x6B) / 10; - if (!IsInsideMM(y, 0, 5)) return; + if (!IsInsideMM(y, 0, 5)) return; - y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_player, t), y + w->vscroll.pos - 1); - if (y >= 0) { - WP(w, def_d).data_1 = y; - SetWindowDirty(w); + y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_player, t), y + w->vscroll.pos - 1); + if (y >= 0) { + WP(w, def_d).data_1 = y; + SetWindowDirty(w); + } + /* Fall through to clicking in case we are double-clicked */ + if (e->event != WE_DOUBLE_CLICK || y < 0) break; } - /* Fall through to clicking in case we are double-clicked */ - if (e->event != WE_DOUBLE_CLICK || y < 0) break; - } - case TWA_EXECUTE: { - DoCommandP(GetTown(w->window_number)->xy, w->window_number, WP(w, def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_00B4_CAN_T_DO_THIS)); - break; - } + case TWA_EXECUTE: + DoCommandP(GetTown(w->window_number)->xy, w->window_number, WP(w, def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_00B4_CAN_T_DO_THIS)); + break; } break; @@ -320,8 +319,7 @@ static void TownViewWndProc(Window *w, WindowEvent *e) case 10: /* delete town */ delete t; break; - } - break; + } break; case WE_ON_EDIT_TEXT: if (e->we.edittext.str[0] != '\0') { @@ -394,6 +392,11 @@ void ShowTownViewWindow(TownID town) } } +enum TownDirectoryWidget { + TDW_SORTNAME = 3, + TDW_SORTPOPULATION, + TDW_CENTERTOWN, +}; static const Widget _town_directory_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 13, 11, 195, 0, 13, STR_2000_TOWNS, STR_018C_WINDOW_TITLE_DRAG_THIS}, @@ -478,7 +481,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e) SetVScrollCount(w, _num_town_sort); DrawWindowWidgets(w); - DrawSortButtonState(w, (_town_sort_order <= 1) ? 3 : 4, _town_sort_order & 1 ? SBS_DOWN : SBS_UP); + DrawSortButtonState(w, (_town_sort_order <= 1) ? TDW_SORTNAME : TDW_SORTPOPULATION, _town_sort_order & 1 ? SBS_DOWN : SBS_UP); { int n = 0; @@ -505,34 +508,33 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e) case WE_CLICK: switch (e->we.click.widget) { - case 3: { /* Sort by Name ascending/descending */ - _town_sort_order = (_town_sort_order == 0) ? 1 : 0; - _town_sort_dirty = true; - SetWindowDirty(w); - } break; + case TDW_SORTNAME: { /* Sort by Name ascending/descending */ + _town_sort_order = (_town_sort_order == 0) ? 1 : 0; + _town_sort_dirty = true; + SetWindowDirty(w); + } break; - case 4: { /* Sort by Population ascending/descending */ - _town_sort_order = (_town_sort_order == 2) ? 3 : 2; - _town_sort_dirty = true; - SetWindowDirty(w); - } break; + case TDW_SORTPOPULATION: { /* Sort by Population ascending/descending */ + _town_sort_order = (_town_sort_order == 2) ? 3 : 2; + _town_sort_dirty = true; + SetWindowDirty(w); + } break; - case 5: { /* Click on Town Matrix */ - const Town* t; + case TDW_CENTERTOWN: { /* Click on Town Matrix */ + const Town* t; - uint16 id_v = (e->we.click.pt.y - 28) / 10; + uint16 id_v = (e->we.click.pt.y - 28) / 10; - if (id_v >= w->vscroll.cap) return; // click out of bounds + if (id_v >= w->vscroll.cap) return; // click out of bounds - id_v += w->vscroll.pos; + id_v += w->vscroll.pos; - if (id_v >= _num_town_sort) return; // click out of town bounds + if (id_v >= _num_town_sort) return; // click out of town bounds - t = _town_sort[id_v]; - assert(t->xy); - ScrollMainWindowToTile(t->xy); - break; - } + t = _town_sort[id_v]; + assert(t->xy); + ScrollMainWindowToTile(t->xy); + } break; } break; -- cgit v1.2.3-54-g00ecf