From c0e7434f3815e73a28e1cfe9a9b0d4eb4bf6d40b Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 9 Jan 2009 22:56:28 +0000 Subject: (svn r14944) -Cleanup: add spaces around some operators --- src/ai/default/default.cpp | 2 +- src/ai/trolly/build.cpp | 8 ++++---- src/main_gui.cpp | 2 +- src/misc_gui.cpp | 4 ++-- src/network/network.cpp | 2 +- src/smallmap_gui.cpp | 10 +++++----- src/vehicle.cpp | 4 ++-- src/video/win32_v.cpp | 8 ++++---- src/viewport.cpp | 12 ++++++------ src/win32.cpp | 2 +- 10 files changed, 27 insertions(+), 27 deletions(-) (limited to 'src') diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 398fc2b6b..4e7fecd25 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -3401,7 +3401,7 @@ static void AiStateAirportStuff(Company *c) static CommandCost AiDoBuildDefaultAirportBlock(TileIndex tile, const AiDefaultBlockData *p, byte flag) { uint32 avail_airports = GetValidAirports(); - CommandCost ret,total_cost(EXPENSES_CONSTRUCTION); + CommandCost ret, total_cost(EXPENSES_CONSTRUCTION); for (; p->mode == 0; p++) { if (!HasBit(avail_airports, p->attr)) return CMD_ERROR; diff --git a/src/ai/trolly/build.cpp b/src/ai/trolly/build.cpp index e1f4b9980..0723386f7 100644 --- a/src/ai/trolly/build.cpp +++ b/src/ai/trolly/build.cpp @@ -64,7 +64,7 @@ CommandCost AiNew_Build_Bridge(Company *c, TileIndex tile_a, TileIndex tile_b, b // Find a good bridgetype (the best money can buy) bridge_len = GetTunnelBridgeLength(tile_a, tile_b); type = type2 = 0; - for (bridge_type = MAX_BRIDGES-1; bridge_type >= 0; bridge_type--) { + for (bridge_type = MAX_BRIDGES - 1; bridge_type >= 0; bridge_type--) { if (CheckBridge_Stuff(bridge_type, bridge_len)) { type2 = type; type = bridge_type; @@ -142,7 +142,7 @@ CommandCost AiNew_Build_RoutePart(Company *c, Ai_PathFinderInfo *PathFinderInfo, if (route_extra[part - 1] == 0 && route_extra[part] == 0) { while (route_extra[part] == 0) { // Get the current direction - dir = AiNew_GetRailDirection(route[part-1], route[part], route[part+1]); + dir = AiNew_GetRailDirection(route[part - 1], route[part], route[part + 1]); // Is it the same as the last one? if (old_dir != -1 && old_dir != dir) break; old_dir = dir; @@ -191,10 +191,10 @@ CommandCost AiNew_Build_RoutePart(Company *c, Ai_PathFinderInfo *PathFinderInfo, // Keep it doing till we go an other way // EnsureNoVehicleOnGround makes sure we don't build on a tile where a vehicle is. This way // it will wait till the vehicle is gone.. - if (route_extra[part-1] == 0 && route_extra[part] == 0 && (flag != DC_EXEC || EnsureNoVehicleOnGround(route[part]))) { + if (route_extra[part - 1] == 0 && route_extra[part] == 0 && (flag != DC_EXEC || EnsureNoVehicleOnGround(route[part]))) { while (route_extra[part] == 0 && (flag != DC_EXEC || EnsureNoVehicleOnGround(route[part]))) { // Get the current direction - dir = AiNew_GetRoadDirection(route[part-1], route[part], route[part+1]); + dir = AiNew_GetRoadDirection(route[part - 1], route[part], route[part + 1]); // Is it the same as the last one? if (old_dir != -1 && old_dir != dir) break; old_dir = dir; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 8fc7a4ea0..c2e9255c9 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -180,7 +180,7 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w) if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX)) return; - Point pt = GetTileZoomCenterWindow(in,w); + Point pt = GetTileZoomCenterWindow(in, w); if (pt.x != -1) { ScrollWindowTo(pt.x, pt.y, w, true); diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index 47e1bb35e..c0bae65f4 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -575,7 +575,7 @@ void ShowEstimatedCostOrIncome(Money cost, int x, int y) void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost) { - Point pt = RemapCoords(x,y,z); + Point pt = RemapCoords(x, y, z); StringID msg = STR_0801_COST; if (cost < 0) { @@ -588,7 +588,7 @@ void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost) void ShowFeederIncomeAnimation(int x, int y, int z, Money cost) { - Point pt = RemapCoords(x,y,z); + Point pt = RemapCoords(x, y, z); SetDParam(0, cost); AddTextEffect(STR_FEEDER, pt.x, pt.y, 0x250, TE_RISING); diff --git a/src/network/network.cpp b/src/network/network.cpp index cbd3e2fd2..04a6e4518 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1036,7 +1036,7 @@ static void NetworkGenerateUniqueId() { Md5 checksum; uint8 digest[16]; - char hex_output[16*2 + 1]; + char hex_output[16 * 2 + 1]; char coding_string[NETWORK_NAME_LENGTH]; int di; diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 5c993cc2c..324a213d4 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -59,12 +59,12 @@ static const Widget _smallmap_widgets[] = { static int _smallmap_industry_count; /** Macro for ordinary entry of LegendAndColor */ -#define MK(a,b) {a, b, INVALID_INDUSTRYTYPE, true, false, false} +#define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, true, false, false} /** Macro for end of list marker in arrays of LegendAndColor */ #define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, true, true, false} /** Macro for break marker in arrays of LegendAndColor. * It will have valid data, though */ -#define MS(a,b) {a, b, INVALID_INDUSTRYTYPE, true, false, true} +#define MS(a, b) {a, b, INVALID_INDUSTRYTYPE, true, false, true} /** Structure for holding relevant data for legends in small map */ struct LegendAndColour { @@ -144,7 +144,7 @@ static const LegendAndColour _legend_land_owners[] = { /** Allow room for all industries, plus a terminator entry * This is required in order to have the indutry slots all filled up */ -static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES+1]; +static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES + 1]; /* For connecting industry type to position in industries list(small map legend) */ static uint _industry_to_list_pos[NUM_INDUSTRYTYPES]; @@ -583,7 +583,7 @@ public: { Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); DrawPixelInfo *old_dpi; - int dx,dy, x, y, x2, y2; + int dx, dy, x, y, x2, y2; void *ptr; int tile_x; int tile_y; @@ -755,7 +755,7 @@ public: Point pt; /* Find main viewport. */ - vp = FindWindowById(WC_MAIN_WINDOW,0)->viewport; + vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; pt = RemapCoords(this->scroll_x, this->scroll_y, 0); diff --git a/src/vehicle.cpp b/src/vehicle.cpp index ec20909f1..d84be5218 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -860,7 +860,7 @@ Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y) y = ScaleByZoom(y, vp->zoom) + vp->virtual_top; FOR_ALL_VEHICLES(v) { - if ((v->vehstatus & (VS_HIDDEN|VS_UNCLICKABLE)) == 0 && + if ((v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) == 0 && x >= v->left_coord && x <= v->right_coord && y >= v->top_coord && y <= v->bottom_coord) { @@ -958,7 +958,7 @@ void AgeVehicle(Vehicle *v) if (v->age < 65535) v->age++; int age = v->age - v->max_age; - if (age == 366*0 || age == 366*1 || age == 366*2 || age == 366*3 || age == 366*4) v->reliability_spd_dec <<= 1; + if (age == 366 * 0 || age == 366 * 1 || age == 366 * 2 || age == 366 * 3 || age == 366 * 4) v->reliability_spd_dec <<= 1; InvalidateWindow(WC_VEHICLE_DETAILS, v->index); diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index 9016c93e8..5f5f6eb6a 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -88,10 +88,10 @@ struct VkMapping { static const VkMapping _vk_mapping[] = { /* Pageup stuff + up/down */ - AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN), + AM(VK_PRIOR, VK_DOWN, WKC_PAGEUP, WKC_DOWN), /* Map letters & digits */ - AM('A','Z','A','Z'), - AM('0','9','0','9'), + AM('A', 'Z', 'A', 'Z'), + AM('0', '9', '0', '9'), AS(VK_ESCAPE, WKC_ESC), AS(VK_PAUSE, WKC_PAUSE), @@ -169,7 +169,7 @@ static void ClientSizeChanged(int w, int h) // It allows you to redraw the screen from within the MSVC debugger int RedrawScreenDebug() { - HDC dc,dc2; + HDC dc, dc2; static int _fooctr; HBITMAP old_bmp; HPALETTE old_palette; diff --git a/src/viewport.cpp b/src/viewport.cpp index 4572665e4..a20d55386 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -270,14 +270,14 @@ static void DoSetViewportPosition(const Window *w, int left, int top, int width, left += xo; width -= xo; } else if (xo < 0) { - RedrawScreenRect(left+width+xo, top, left+width, top + height); + RedrawScreenRect(left + width + xo, top, left + width, top + height); width += xo; } if (yo > 0) { - RedrawScreenRect(left, top, width+left, top + yo); + RedrawScreenRect(left, top, width + left, top + yo); } else if (yo < 0) { - RedrawScreenRect(left, top + height + yo, width+left, top + height); + RedrawScreenRect(left, top + height + yo, width + left, top + height); } } } @@ -364,7 +364,7 @@ ViewPort *IsPtInWindowViewport(const Window *w, int x, int y) static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y) { Point pt; - int a,b; + int a, b; uint z; if ( (uint)(x -= vp->left) >= (uint)vp->width || @@ -376,8 +376,8 @@ static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y) x = (ScaleByZoom(x, vp->zoom) + vp->virtual_left) >> 2; y = (ScaleByZoom(y, vp->zoom) + vp->virtual_top) >> 1; - a = y-x; - b = y+x; + a = y - x; + b = y + x; /* we need to move variables in to the valid range, as the * GetTileZoomCenterWindow() function can call here with invalid x and/or y, diff --git a/src/win32.cpp b/src/win32.cpp index 338253194..76e6c034e 100644 --- a/src/win32.cpp +++ b/src/win32.cpp @@ -939,7 +939,7 @@ void ShowInfo(const char *str) wchar_t help_msgW[8192]; #endif ReleaseCapture(); - _left_button_clicked =_left_button_down = false; + _left_button_clicked = _left_button_down = false; old = MyShowCursor(true); if (MessageBox(GetActiveWindow(), MB_TO_WIDE_BUFFER(str, help_msgW, lengthof(help_msgW)), _T("OpenTTD"), MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) { -- cgit v1.2.3-54-g00ecf