From c0c8fb25fb84d498207713f89720e38a98f16435 Mon Sep 17 00:00:00 2001 From: PeterN Date: Wed, 13 Feb 2019 09:01:49 +0000 Subject: Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating. (#7219) --- src/core/pool_func.hpp | 8 +++++--- src/saveload/saveload.cpp | 19 +++++++++++++++++++ src/saveload/saveload.h | 1 + 3 files changed, 25 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/core/pool_func.hpp b/src/core/pool_func.hpp index 5569addbd..64af17564 100644 --- a/src/core/pool_func.hpp +++ b/src/core/pool_func.hpp @@ -152,18 +152,20 @@ DEFINE_POOL_METHOD(void *)::GetNew(size_t size) * @param size size of item * @param index index of item * @return pointer to allocated item - * @note usererror() on failure! (index out of range or already used) + * @note SlErrorCorruptFmt() on failure! (index out of range or already used) */ DEFINE_POOL_METHOD(void *)::GetNew(size_t size, size_t index) { + extern void NORETURN SlErrorCorruptFmt(const char *format, ...); + if (index >= Tmax_size) { - usererror("failed loading savegame: %s index " PRINTF_SIZE " out of range (" PRINTF_SIZE ")", this->name, index, Tmax_size); + SlErrorCorruptFmt("%s index " PRINTF_SIZE " out of range (" PRINTF_SIZE ")", this->name, index, Tmax_size); } if (index >= this->size) this->ResizeFor(index); if (this->data[index] != NULL) { - usererror("failed loading savegame: %s index " PRINTF_SIZE " already in use", this->name, index); + SlErrorCorruptFmt("%s index " PRINTF_SIZE " already in use", this->name, index); } return this->AllocateItem(size, index); diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 9be9506b1..bff85dfc6 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -350,6 +350,25 @@ void NORETURN SlErrorCorrupt(const char *msg) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, msg); } +/** + * Issue an SlErrorCorrupt with a format string. + * @param format format string + * @param ... arguments to format string + * @note This function does never return as it throws an exception to + * break out of all the saveload code. + */ +void NORETURN SlErrorCorruptFmt(const char *format, ...) +{ + va_list ap; + char msg[256]; + + va_start(ap, format); + vseprintf(msg, lastof(msg), format, ap); + va_end(ap); + + SlErrorCorrupt(msg); +} + typedef void (*AsyncSaveFinishProc)(); ///< Callback for when the savegame loading is finished. static AsyncSaveFinishProc _async_save_finish = NULL; ///< Callback to call when the savegame loading is finished. diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index e5e2e1fa2..ad6b76e05 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -836,6 +836,7 @@ void SlObject(void *object, const SaveLoad *sld); bool SlObjectMember(void *object, const SaveLoad *sld); void NORETURN SlError(StringID string, const char *extra_msg = NULL); void NORETURN SlErrorCorrupt(const char *msg); +void NORETURN SlErrorCorruptFmt(const char *format, ...); bool SaveloadCrashWithMissingNewGRFs(); -- cgit v1.2.3-70-g09d2