From c0ba81e617de24b1965814785faa75a00bc042f0 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 10 Sep 2010 20:03:45 +0000 Subject: (svn r20783) -Change/Fix: do autosave-on-exit as well when using kill/CTRL-C to terminate a dedicated OpenTTD --- src/video/dedicated_v.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp index 6553aeec0..2e35f4678 100644 --- a/src/video/dedicated_v.cpp +++ b/src/video/dedicated_v.cpp @@ -23,6 +23,7 @@ #include "../blitter/factory.hpp" #include "../company_func.h" #include "../core/random_func.hpp" +#include "../saveload/saveload.h" #include "dedicated_v.h" #ifdef BEOS_NET_SERVER @@ -70,6 +71,7 @@ static void OS2_SwitchToConsoleMode() /* Signal handlers */ static void DedicatedSignalHandler(int sig) { + if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave(); _exit_game = true; signal(sig, DedicatedSignalHandler); } -- cgit v1.2.3-54-g00ecf